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🔗 Taumatawhakatangihangakoauauotamateaturipukakapikimaungahoronukupokaiwhenuaki

🔗 New Zealand

Taumatawhakatangi­hangakoauauotamatea­turipukakapikimaunga­horonukupokaiwhen­uakitanatahu is a hill near Porangahau, south of Waipukurau in southern Hawke's Bay, New Zealand. The height of the hill is 305 metres (1,001 ft). The hill is notable primarily for its unusually long name, which is of Māori origin; it is often shortened to Taumata for brevity. It has gained a measure of fame as it is the longest place name found in any English-speaking country, and possibly the longest place name in the world; according to World Atlas. The name of the hill (with 85 characters) has also been listed in the Guinness World Records as the longest place name. Other versions of the name, including longer ones, are also sometimes used.

🔗 Arcosanti

🔗 United States 🔗 Architecture 🔗 Urban studies and planning 🔗 United States/Arizona

Arcosanti is a projected experimental town with a molten bronze bell casting business in Yavapai County, central Arizona, 70 mi (110 km) north of Phoenix, at an elevation of 3,732 feet (1,130 meters). Its arcology concept was posited by the Italian-American architect, Paolo Soleri (1919–2013). He began construction in 1970, to demonstrate how urban conditions could be improved while minimizing the destructive impact on the earth. He taught and influenced generations of architects and urban designers who studied and worked with him there to build the proposed "town".

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🔗 History of software engineering

🔗 Computing 🔗 Systems 🔗 Computing/Software 🔗 Systems/Software engineering

From its beginnings in the 1960s, writing software has evolved into a profession concerned with how best to maximize the quality of software and of how to create it. Quality can refer to how maintainable software is, to its stability, speed, usability, testability, readability, size, cost, security, and number of flaws or "bugs", as well as to less measurable qualities like elegance, conciseness, and customer satisfaction, among many other attributes. How best to create high quality software is a separate and controversial problem covering software design principles, so-called "best practices" for writing code, as well as broader management issues such as optimal team size, process, how best to deliver software on time and as quickly as possible, work-place "culture", hiring practices, and so forth. All this falls under the broad rubric of software engineering.

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🔗 Howland Will Forgery Trial

🔗 Law 🔗 Statistics

The Howland will forgery trial was a U.S. court case in 1868 to decide Henrietta Howland Robinson's contest of the will of Sylvia Ann Howland. It is famous for the forensic use of mathematics by Benjamin Peirce as an expert witness.

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🔗 JP-7

🔗 Aviation 🔗 Aviation/aircraft

Turbine Fuel, Low Volatility, JP-7, commonly known as JP-7 (referred to as Jet Propellant 7 prior to MIL-DTL-38219) is a specialized type of jet fuel developed for the United States Air Force (USAF) for use in its supersonic military aircraft; including the SR-71 Blackbird and the Boeing X-51 Waverider.

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  • "JP-7" | 2020-07-29 | 59 Upvotes 34 Comments

🔗 List of Important Publications in Computer Science

🔗 Computing 🔗 Computer science 🔗 Lists 🔗 History of Science 🔗 Bibliographies 🔗 Bibliographies/Science

This is a list of important publications in computer science, organized by field.

Some reasons why a particular publication might be regarded as important:

  • Topic creator – A publication that created a new topic
  • Breakthrough – A publication that changed scientific knowledge significantly
  • Influence – A publication which has significantly influenced the world or has had a massive impact on the teaching of computer science.

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🔗 Brainbow

🔗 Molecular and Cell Biology 🔗 Neuroscience 🔗 Physiology 🔗 Physiology/cell

Brainbow is a process by which individual neurons in the brain can be distinguished from neighboring neurons using fluorescent proteins. By randomly expressing different ratios of red, green, and blue derivatives of green fluorescent protein in individual neurons, it is possible to flag each neuron with a distinctive color. This process has been a major contribution to the field of connectomics, traditionally known as hodology, which is the study of neural connections in the brain.

The technique was originally developed in 2007 by a team led by Jeff W. Lichtman and Joshua R. Sanes, both at Harvard University. The original technique has recently been adapted for use with other model organisms including Drosophila melanogaster, Caenorhabditis elegans, and Arabidopsis thaliana.

While earlier labeling techniques allowed for the mapping of only a few neurons, this new method allows more than 100 differently mapped neurons to be simultaneously and differentially illuminated in this manner. The resulting images can be quite striking and have won awards in science photography competitions.

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🔗 Mao Kun Map

🔗 China 🔗 Maps

Mao Kun map, usually referred to in modern Chinese sources as Zheng He's Navigation Map (simplified Chinese: 郑和航海图; traditional Chinese: 鄭和航海圖; pinyin: Zhèng Hé hánghǎi tú), is a set of navigation charts published in the Ming dynasty military treatise Wubei Zhi. The book was compiled by Mao Yuanyi in 1621 and published in 1628; the name of the map refers to his grandfather Mao Kun (Chinese: 茅坤; pinyin: Máo Kūn) from whose library the map is likely to have originated. The map is often regarded as a surviving document from the expeditions of Zheng He in addition to accounts written by Zheng's officers, such as Yingya Shenglan by Ma Huan, Xingcha Shenglan by Fei Xin, and Xiyang Fanguo Zhi by Gong Zhen. It is the earliest Chinese map to give an adequate representation of Southern Asia, Persia, Arabia and East Africa.

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🔗 Ludic Fallacy

🔗 Philosophy 🔗 Philosophy/Logic

The ludic fallacy, identified by Nassim Nicholas Taleb in his book The Black Swan (2007), is "the misuse of games to model real-life situations". Taleb explains the fallacy as "basing studies of chance on the narrow world of games and dice". The adjective ludic originates from the Latin noun ludus, meaning "play, game, sport, pastime".

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🔗 Cephalization

🔗 Genetics

Cephalization is an evolutionary trend in which, over many generations, the mouth, sense organs, and nerve ganglia become concentrated at the front end of an animal, producing a head region. This is associated with movement and bilateral symmetry, such that the animal has a definite head end. This led to the formation of a highly sophisticated brain in three groups of animals, namely the arthropods, cephalopod molluscs, and vertebrates.

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