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πŸ”— Thousand Character Classic

πŸ”— Korea πŸ”— China πŸ”— East Asia πŸ”— Writing systems πŸ”— Japan πŸ”— Japan/History πŸ”— Japan/Culture πŸ”— Korea/one or more inactive working groups πŸ”— Japan/Education

The Thousand Character Classic (Chinese: 千字文; pinyin: QiānzΓ¬ WΓ©n), also known as the Thousand Character Text, is a Chinese poem that has been used as a primer for teaching Chinese characters to children from the sixth century onward. It contains exactly one thousand characters, each used only once, arranged into 250 lines of four characters apiece and grouped into four line rhyming stanzas to make it easy to memorize. It is sung, much as children learning the Latin alphabet sing an "alphabet song." Along with the Three Character Classic and the Hundred Family Surnames, it has formed the basis of literacy training in traditional China.

The first line is Tian di xuan huang (traditional Chinese: ε€©εœ°ηŽ„ι»ƒ; simplified Chinese: ε€©εœ°ηŽ„ι»„; pinyin: TiāndΓ¬ xuΓ‘n huΓ‘ng; Jyutping: tin1 dei6 jyun4 wong4; lit. 'Heaven and Earth Dark and Yellow') and the last line, Yan zai hu ye (η„‰ε“‰δΉŽδΉŸ; Yān zāi hΕ« yΔ›; yin1 zoi1 fu4 jaa5) explains the use of the grammatical particles "yan", "zai", "hu", and "ye".

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πŸ”— Windows Key

πŸ”— Microsoft πŸ”— Microsoft/Microsoft Windows

The Windows logo key (also known as Windows, win, start, logo, flag, OS, or super key) is a keyboard key which was originally introduced on Microsoft's Natural Keyboard in 1994. This key became a standard key on PC keyboards. In Windows, pressing the key brings up the start menu. Ctrl+Esc performs the same function, in case the keyboard lacks this key.

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πŸ”— Math and structure in music: the Circle of Fifths

πŸ”— Music theory πŸ”— Tunings, Temperaments, and Scales

In music theory, the circle of fifths (or circle of fourths) is the relationship among the 12 tones of the chromatic scale, their corresponding key signatures, and the associated major and minor keys. More specifically, it is a geometrical representation of relationships among the 12 pitch classes of the chromatic scale in pitch class space.

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πŸ”— Company town

πŸ”— Business πŸ”— Urban studies and planning πŸ”— Cities

A company town is a place where practically all stores and housing are owned by the one company that is also the main employer. Company towns are often planned with a suite of amenities such as stores, houses of worship, schools, markets and recreation facilities. They are usually bigger than a model village ("model" in the sense of an ideal to be emulated).

Some company towns have had high ideals, but many have been regarded as controlling and/or exploitative. Others developed more or less in unplanned fashion, such as Summit Hill, Pennsylvania, United States, one of the oldest, which began as an LC&N Co. mining camp and mine site nine miles (14.5 km) from the nearest outside road.

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πŸ”— The Victorian Internet

πŸ”— Books

The Victorian Internet: The Remarkable Story of the Telegraph and the Nineteenth Century's On-Line Pioneers is a 1998 book by Tom Standage. The book was first published in September 1998 through Walker & Company and discusses the development and uses of the electric telegraph during the second half of the 19th century and some of the similarities the telegraph shared with the Internet of the late 20th century.

The central thesis of the book argues that of these two technologies, it was the telegraph that was the more significant, since the ability to communicate globally at all in real-time was a qualitative shift, while according to Standage the change brought on by the modern Internet was merely a quantitative shift.

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πŸ”— Rubber hose animation

πŸ”— Animation

Rubber hose animation was the first animation style that became standardized in the American animation field. The defining feature is the curving motion most things possess, resembling that of a rubber hose. While the style fell out of fashion during the 1930s, there has been a minor revitalization of it in recent years with works such as the video games Cuphead and Bendy and the Ink Machine, and the film Steven Universe: The Movie.

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πŸ”— Unethical human experimentation in the United States

πŸ”— Human rights πŸ”— Military history πŸ”— Military history/North American military history πŸ”— Military history/United States military history πŸ”— Military history/Military science, technology, and theory πŸ”— Military history/Weaponry πŸ”— Medicine πŸ”— Biology πŸ”— Military history/World War II πŸ”— Military history/Cold War πŸ”— United States History πŸ”— Medicine/Society and Medicine

Unethical human experimentation in the United States describes numerous experiments performed on human test subjects in the United States that have been considered unethical, and were often performed illegally, without the knowledge, consent, or informed consent of the test subjects. Such tests have occurred throughout American history, but particularly in the 20th century. The experiments include: the exposure of humans to many chemical and biological weapons (including infection with deadly or debilitating diseases), human radiation experiments, injection of toxic and radioactive chemicals, surgical experiments, interrogation and torture experiments, tests involving mind-altering substances, and a wide variety of others. Many of these tests were performed on children, the sick, and mentally disabled individuals, often under the guise of "medical treatment". In many of the studies, a large portion of the subjects were poor, racial minorities, or prisoners.

Funding for many of the experiments was provided by the United States government, especially the United States military, the Central Intelligence Agency, or private corporations involved with military activities. The human research programs were usually highly secretive, and in many cases information about them was not released until many years after the studies had been performed.

The ethical, professional, and legal implications of this in the United States medical and scientific community were quite significant, and led to many institutions and policies that attempted to ensure that future human subject research in the United States would be ethical and legal. Public outrage in the late 20th century over the discovery of government experiments on human subjects led to numerous congressional investigations and hearings, including the Church Committee and Rockefeller Commission, both of 1975, and the 1994 Advisory Committee on Human Radiation Experiments, among others.

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πŸ”— Banner Blindness

πŸ”— Internet πŸ”— Computing πŸ”— Psychology πŸ”— Marketing & Advertising

Banner blindness is a phenomenon in web usability where visitors to a website consciously or unconsciously ignore banner-like information. A broader term covering all forms of advertising is ad blindness, and the mass of banners that people ignore is called banner noise.

The term banner blindness was coined in 1998 as a result of website usability tests where a majority of the test subjects either consciously or unconsciously ignored information that was presented in banners. The information that was overlooked included both external advertisement banners and internal navigational banners, often called "quick links".

This does not, however, mean that banner ads do not influence viewers. Website viewers may not be consciously aware of an ad, but it does have an unconscious influence on their behavior. A banner's content affects both businesses and visitors of the site. Native advertising and social media are used to avoid banner blindness.

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πŸ”— Sailing Stones

πŸ”— California πŸ”— Skepticism πŸ”— Geography πŸ”— Alternative Views πŸ”— Geology

Sailing stones (also known as sliding rocks, walking rocks, rolling stones, and moving rocks), are a geological phenomenon where rocks move and inscribe long tracks along a smooth valley floor without human or animal intervention. The movement of the rocks occurs when large ice sheets a few millimeters thick and floating in an ephemeral winter pond start to break up during sunny days. Frozen during cold winter nights, these thin floating ice panels are driven by wind and shove rocks at speeds up to 5 meters per minute.

Trails of sliding rocks have been observed and studied in various locations, including Little Bonnie Claire Playa in Nevada, and most famously at Racetrack Playa, Death Valley National Park, California, where the number and length of tracks are notable.

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πŸ”— Diffractive Solar Sail

πŸ”— Spaceflight

A diffractive solar sail, or diffractive lightsail, is a type of solar sail which relies on diffraction instead of reflection for its propulsion. Current diffractive sail designs use thin metamaterial films, containing micrometer-size gratings based on polarization or subwavelength refractive structures, causing light to spread out (i.e. diffract) and thereby exert radiation pressure when it passes through them.

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