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πŸ”— Ski rental problem

In computer science, the ski rental problem is a name given to a class of problems in which there is a choice between continuing to pay a repeating cost or paying a one-time cost which eliminates or reduces the repeating cost.

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πŸ”— Is 0 Odd or Even?

πŸ”— Mathematics

Zero is an even number. In other words, its parityβ€”the quality of an integer being even or oddβ€”is even. This can be easily verified based on the definition of "even": it is an integer multiple of 2, specifically 0 Γ— 2. As a result, zero shares all the properties that characterize even numbers: for example, 0 is neighbored on both sides by odd numbers, any decimal integer has the same parity as its last digitβ€”so, since 10 is even 0 will be even, and if y is even then y + x has the same parity as xβ€”and x and 0 + x always have the same parity.

Zero also fits into the patterns formed by other even numbers. The parity rules of arithmetic, such as even βˆ’ even = even, require 0 to be even. Zero is the additive identity element of the group of even integers, and it is the starting case from which other even natural numbers are recursively defined. Applications of this recursion from graph theory to computational geometry rely on zero being even. Not only is 0 divisible by 2, it is divisible by every power of 2, which is relevant to the binary numeral system used by computers. In this sense, 0 is the "most even" number of all.

Among the general public, the parity of zero can be a source of confusion. In reaction time experiments, most people are slower to identify 0 as even than 2, 4, 6, or 8. Some students of mathematicsβ€”and some teachersβ€”think that zero is odd, or both even and odd, or neither. Researchers in mathematics education propose that these misconceptions can become learning opportunities. Studying equalities like 0 × 2 = 0 can address students' doubts about calling 0 a number and using it in arithmetic. Class discussions can lead students to appreciate the basic principles of mathematical reasoning, such as the importance of definitions. Evaluating the parity of this exceptional number is an early example of a pervasive theme in mathematics: the abstraction of a familiar concept to an unfamiliar setting.

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πŸ”— IBM Parallel Sysplex

πŸ”— Computing πŸ”— Computing/Computer hardware πŸ”— Computing/Software

In computing, a Parallel Sysplex is a cluster of IBM mainframes acting together as a single system image with z/OS. Used for disaster recovery, Parallel Sysplex combines data sharing and parallel computing to allow a cluster of up to 32 systems to share a workload for high performance and high availability.

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πŸ”— O-bahn Busway

πŸ”— Australia πŸ”— Buses πŸ”— Australia/Adelaide

The O-Bahn Busway is a guided busway that is part of the bus rapid transit system servicing the northeastern suburbs of Adelaide, South Australia. The O-Bahn system was conceived by Daimler-Benz to enable buses to avoid traffic congestion by sharing tram tunnels in the German city of Essen.

Adelaide's O-Bahn was introduced in 1986 to service the city's rapidly expanding north-eastern suburbs, replacing an earlier plan for a tramway extension. The O-Bahn provides specially built track, combining elements of both bus and rail systems. Adelaide's track is 12 kilometres (7.5Β mi) long and includes three interchanges at Klemzig, Paradise and Tea Tree Plaza. Interchanges allow buses to enter and exit the busway and to continue on suburban routes, avoiding the need for passengers to transfer to another bus to continue their journey. Buses can travel at a maximum speed of 100Β km/h (60Β mph), but are now restricted to 85Β km/h (53Β mph). As of 2015, the busway carries approximately 31,000 people per weekday. An additional section including a 670-metre (2,200Β ft) tunnel opened in 2017 at the city end to reduce the number of congested intersections buses must traverse to enter the Adelaide city centre.

The development of the O-Bahn busway led to the development of the Torrens Linear Park from a run-down urban drain into an attractive public open space. It has also triggered urban development around the north-eastern terminus at Modbury.

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πŸ”— Bribery of Senior Wehrmacht Officers

πŸ”— Germany πŸ”— Military history πŸ”— Crime πŸ”— Politics πŸ”— Guild of Copy Editors πŸ”— Military history/World War II πŸ”— Military history/German military history πŸ”— Politics/Fascism πŸ”— Military history/European military history

From 1933 to the end of the Second World War, high-ranking officers of the Armed Forces of Nazi Germany accepted vast bribes in the form of cash, estates, and tax exemptions in exchange for their loyalty to Nazism. Unlike bribery at lower ranks in the Wehrmacht, which was also widespread, these payments were regularized, technically legal and made with the full knowledge and consent of the leading Nazi figures.

πŸ”— Oregon Trail Generation

πŸ”— Sociology

Xennials or xennials (also known as the Oregon Trail Generation and Generation Catalano) are the micro-generation of people on the cusp of the Generation X and Millennial demographic cohorts. Researchers and popular media use birth years from the late 1970s to the early 1980s. Xennials are described as having had an analog childhood and a digital young adulthood.

In 2020, xennial was included in the Oxford Dictionary of English.

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πŸ”— Commons-based peer production

πŸ”— Economics πŸ”— Sociology

Commons-based peer production (CBPP) is a term coined by Harvard Law School professor Yochai Benkler. It describes a model of socio-economic production in which large numbers of people work cooperatively; usually over the Internet. Commons-based projects generally have less rigid hierarchical structures than those under more traditional business models. Oftenβ€”but not alwaysβ€”commons-based projects are designed without a need for financial compensation for contributors. For example, sharing of STL (file format) design files for objects freely on the internet enables anyone with a 3-D printer to digitally replicate the object saving the prosumer significant money.

The term is often used interchangeably with the term social production.

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πŸ”— Kuleshov effect

πŸ”— Russia πŸ”— Russia/technology and engineering in Russia πŸ”— Film πŸ”— Film/Filmmaking πŸ”— Russia/science and education in Russia πŸ”— Russia/performing arts in Russia πŸ”— Film/Soviet and post-Soviet cinema

The Kuleshov effect is a film editing (montage) effect demonstrated by Soviet filmmaker Lev Kuleshov in the 1910s and 1920s. It is a mental phenomenon by which viewers derive more meaning from the interaction of two sequential shots than from a single shot in isolation.

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πŸ”— Hashcash

πŸ”— Cryptography πŸ”— Cryptography/Computer science πŸ”— Numismatics πŸ”— Numismatics/Cryptocurrency

Hashcash is a proof-of-work system used to limit email spam and denial-of-service attacks, and more recently has become known for its use in bitcoin (and other cryptocurrencies) as part of the mining algorithm. Hashcash was proposed in 1997 by Adam Back and described more formally in Back's 2002 paper "Hashcash - A Denial of Service Counter-Measure".