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πŸ”— WinFS

πŸ”— Computing πŸ”— Microsoft Windows πŸ”— Microsoft Windows/Computing πŸ”— Computing/Software πŸ”— Microsoft

WinFS (short for Windows Future Storage) was the code name for a canceled data storage and management system project based on relational databases, developed by Microsoft and first demonstrated in 2003 as an advanced storage subsystem for the Microsoft Windows operating system, designed for persistence and management of structured, semi-structured and unstructured data.

WinFS includes a relational database for storage of information, and allows any type of information to be stored in it, provided there is a well defined schema for the type. Individual data items could then be related together by relationships, which are either inferred by the system based on certain attributes or explicitly stated by the user. As the data has a well defined schema, any application can reuse the data; and using the relationships, related data can be effectively organized as well as retrieved. Because the system knows the structure and intent of the information, it can be used to make complex queries that enable advanced searching through the data and aggregating various data items by exploiting the relationships between them.

While WinFS and its shared type schema make it possible for an application to recognize the different data types, the application still has to be coded to render the different data types. Consequently, it would not allow development of a single application that can view or edit all data types; rather, what WinFS enables applications to do is understand the structure of all data and extract the information that they can use further. When WinFS was introduced at the 2003 Professional Developers Conference, Microsoft also released a video presentation, named IWish, showing mockup interfaces that showed how applications would expose interfaces that take advantage of a unified type system. The concepts shown in the video ranged from applications using the relationships of items to dynamically offer filtering options to applications grouping multiple related data types and rendering them in a unified presentation.

WinFS was billed as one of the pillars of the "Longhorn" wave of technologies, and would ship as part of the next version of Windows. It was subsequently decided that WinFS would ship after the release of Windows Vista, but those plans were shelved in June 2006, with some of its component technologies being integrated into ADO.NET and Microsoft SQL Server.

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  • "WinFS" | 2022-02-18 | 23 Upvotes 2 Comments

πŸ”— Tea leaf paradox

πŸ”— Physics πŸ”— Physics/Fluid Dynamics

The tea leaf paradox is a phenomenon where tea leaves in a cup of tea migrate to the center and bottom of the cup after being stirred rather than being forced to the edges of the cup, as would be expected in a spiral centrifuge. The correct physical explanation of the paradox was for the first time given by James Thomson in 1857. He correctly connected the appearance of secondary flow (in both Earth atmosphere and tea cup) with β€³friction on the bottomβ€³. The formation of secondary flows in an annular channel was theoretically treated by Boussinesq as early as in 1868. The migration of near-bottom particles in river-bend flows was experimentally investigated by A. Ya. Milovich in 1913. The solution first came from Albert Einstein in a 1926 paper in which he explained the erosion of river banks, and repudiated Baer's law.

πŸ”— Lord Buckethead

πŸ”— Biography πŸ”— Comedy πŸ”— Politics πŸ”— Biography/politics and government πŸ”— Politics of the United Kingdom

Lord Buckethead is a satirical political candidate who has stood in four British general elections since 1987, portrayed by several individuals.

The character, an intergalactic villain similar to the Star Wars character Darth Vader, was created by American filmmaker Todd Durham for his 1984 science fiction film Hyperspace. British video distributor Mike Lee adopted Lord Buckethead to stand in the 1987 UK general election and again in the 1992 general election. The character went unused until comedian Jonathan Harvey stood as Lord Buckethead in the 2017 general election; his televised appearance standing next to prime minister Theresa May went viral, drawing media coverage and an online following.

After the 2017 election, Durham asserted his ownership of the character and displaced Harvey. With Durham's authorisation, Lord Buckethead returned in 2019, now played by David Hughes; he appeared at People’s Vote rallies calling for a second Brexit referendum, and stood in the 2019 general election representing the Monster Raving Loony Party. Harvey also stood, using a new character, Count Binface.

πŸ”— Nothing about us without us

πŸ”— Human rights πŸ”— Discrimination πŸ”— Poland πŸ”— Disability πŸ”— Hungary πŸ”— South Africa

"Nothing about us without us" (Latin: Nihil de nobis, sine nobis) is a slogan used to communicate the idea that no policy should be decided by any representative without the full and direct participation of members of the group(s) affected by that policy. In its modern form, this often involves national, ethnic, disability-based, or other groups that are often marginalized from political, social, and economic opportunities.

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πŸ”— List of countries by life expectancy

πŸ”— Medicine πŸ”— Death πŸ”— Countries

The article documents lists of countries by average life expectancy at birth by various sources of estimates.

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πŸ”— Development of Doom

πŸ”— Video games

Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential titles in video game history. Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall. Late in development, Hall was replaced by Sandy Petersen and programmer Dave Taylor joined. The music and sound effects were created by Bobby Prince.

The Doom concept was proposed in late 1992, after the release of Wolfenstein 3D and its sequel Spear of Destiny. John Carmack was working on an improved 3D game engine from those games, and the team wanted to have their next game take advantage of his designs. Several ideas were proposed, including a new game in their Commander Keen series, but John proposed a game about using technology to fight demons inspired by the Dungeons & Dragons campaigns the team played. The initial months of development were spent building prototypes, while Hall created the Doom Bible, a design document for his vision of the game and its story; after id released a grandiose press release touting features that the team had not yet begun working on, the Doom Bible was rejected in favor of a plotless game with no design document at all.

Over the next six months, Hall designed levels based on real military bases, Romero built features, and artists Adrian and Cloud created textures and demons based on clay models they built. Hall's level designs, however, were deemed uninteresting and Romero began designing his own levels; Hall, increasingly frustrated with his limited influence, was fired in July. He was replaced by Petersen in September, and the team worked increasingly long hours until the game was completed in December 1993. Doom was self-published by id on December 10, 1993, and immediately downloaded by thousands of players.

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πŸ”— Jewish Nobel Laureates

πŸ”— Biography πŸ”— Lists πŸ”— Ethnic groups πŸ”— Jewish history πŸ”— Israel πŸ”— Jewish culture πŸ”— Awards

Nobel Prizes have been awarded to over 900 individuals, of whom at least 20% were Jews although the Jewish population comprises less than 0.2% of the world's population. Various theories have been proposed to explain this phenomenon, which has received considerable attention. Israeli academics Dr. Elay Ben-Gal and Professor Yeshayahu Leibowitz, curious about the phenomenon, started to form an encyclopedia of Jewish Nobel laureates and interview as many as possible about their life and work.

Jews have been recipients of all six awards. The first Jewish recipient, Adolf von Baeyer, was awarded the prize in Chemistry in 1905. As of 2019, the most recent Jewish recipient was economics laureate Michael Kremer.

Jewish laureates Elie Wiesel and Imre KertΓ©sz survived the extermination camps during the Holocaust, while FranΓ§ois Englert survived by being hidden in orphanages and children's homes. Others, such as Walter Kohn, Otto Stern, Albert Einstein, Hans Krebs and Martin Karplus had to flee Nazi Germany to avoid persecution. Still others, including Rita Levi-Montalcini, Herbert Hauptman, Robert Furchgott, Arthur Kornberg, and Jerome Karle experienced significant antisemitism in their careers.

Arthur Ashkin, a 96-year-old American Jew was, at the time of his award, the oldest person to receive a Nobel Prize.

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πŸ”— Bucket Argument for Absolute Space

πŸ”— Physics

Isaac Newton's rotating bucket argument (also known as Newton's bucket) was designed to demonstrate that true rotational motion cannot be defined as the relative rotation of the body with respect to the immediately surrounding bodies. It is one of five arguments from the "properties, causes, and effects" of "true motion and rest" that support his contention that, in general, true motion and rest cannot be defined as special instances of motion or rest relative to other bodies, but instead can be defined only by reference to absolute space. Alternatively, these experiments provide an operational definition of what is meant by "absolute rotation", and do not pretend to address the question of "rotation relative to what?" General relativity dispenses with absolute space and with physics whose cause is external to the system, with the concept of geodesics of spacetime.

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πŸ”— Isotype picture language

πŸ”— Constructed languages πŸ”— Graphic design

Isotype (International System of Typographic Picture Education) is a method of showing social, technological, biological, and historical connections in pictorial form. It consists of a set of standardized and abstracted pictorial symbols to represent social-scientific data with specific guidelines on how to combine the identical figures using serial repetition. It was first known as the Vienna Method of Pictorial Statistics (Wiener Methode der Bildstatistik), due to its having been developed at the Gesellschafts- und Wirtschaftsmuseum in Wien (Social and Economic Museum of Vienna) between 1925 and 1934. The founding director of this museum, Otto Neurath, was the initiator and chief theorist of the Vienna Method. Gerd Arntz was the artist responsible for realising the graphics. The term Isotype was applied to the method around 1935, after its key practitioners were forced to leave Vienna by the rise of Austrian fascism.

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πŸ”— Edgelord

πŸ”— Internet culture πŸ”— Sociology

An edgelord is someone on the Internet who tries to impress or shock by posting edgy opinions such as nihilism or extremist views.

The term is a portmanteau derived from "edgy" and "shitlord" – a person who "basks in the bitterness and misery of others".

Merriam-Webster gave the following example:

We decided to watch It's A Wonderful Life and my dad said, β€œEvery year I wait for Jimmy Stewart to jump off that bridge but he never does it” - merry Xmas from the original edgelord.

Edgelords were characterised by author Rachel Monroe in her account of criminal behaviour, Savage Appetites:

...internet cynics lumped the online Nazis together with the serial killer fetishists and the dumbest goths and dismissed them all as edgelords: kids who tried to be scary online. I thought of most of these edgelords as basement-dwellers, pale faces lit by the glow of their computer screen, puffing themselves up with nihilism. An edgelord was a scrawny guy with a LARP-y vibe, possibly wearing a cloak, dreaming of omnipotence. Or a girl with excessive eyeliner and lots of Tumblr posts about self-harm. The disturbing content posted by edgelords was undermined by its predictability...

It is frequently associated with the forum site 4chan.

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