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๐ Synsepalum Dulcificum (Miracle Berry)
Synsepalum dulcificum is a plant in the Sapotaceae family, native to tropical Africa. It is known for its berry that, when eaten, causes sour foods (such as lemons and limes) subsequently consumed to taste sweet. This effect is due to miraculin. Common names for this species and its berry include miracle fruit, miracle berry, miraculous berry, sweet berry, and in West Africa, where the species originates, agbayun (in Yoruba), taami, asaa, and ledidi.
The berry itself has a low sugar content and a mildly sweet tang. It contains a glycoprotein molecule, with some trailing carbohydrate chains, called miraculin. When the fleshy part of the fruit is eaten, this molecule binds to the tongue's taste buds, causing sour foods to taste sweet. At neutral pH, miraculin binds and blocks the receptors, but at low pH (resulting from ingestion of sour foods) miraculin binds proteins and becomes able to activate the sweet receptors, resulting in the perception of sweet taste. This effect lasts until the protein is washed away by saliva (up to about 30 minutes).
The names miracle fruit and miracle berry are shared by Gymnema sylvestre and Thaumatococcus daniellii, which are two other species used to alter the perceived sweetness of foods.
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- "Synsepalum Dulcificum (Miracle Berry)" | 2023-10-18 | 21 Upvotes 11 Comments
- "Synsepalum Dulcificum (Miracle Berry)" | 2023-10-15 | 17 Upvotes 5 Comments
๐ Allen Curve
In communication theory, the Allen curve is a graphical representation that reveals the exponential drop in frequency of communication between engineers as the distance between them increases. It was discovered by Massachusetts Institute of Technology Professor Thomas J. Allen in the late 1970s.
A related and highly significant finding of Allen's was his identification of the key role of information gatekeepers. Often such interlocutors were poorly recognized by management and yet conveyed vital concepts from just the right people to just the right other people in the organization.
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- "Allen Curve" | 2015-07-18 | 72 Upvotes 18 Comments
๐ Celine's Laws
Celine's Laws are a series of three laws regarding government and social interaction attributed to the fictional character Hagbard Celine from Robert Anton Wilson's and Robert Shea's Illuminatus! Trilogy. Celine, a gentleman anarchist, serves as a mouthpiece for Wilson's libertarian, anarchist and sometimes completely uncategorizable ideas about the nature of humanity. Celine's Laws are outlined in the trilogy by a manifesto titled Never Whistle While You're Pissing. Wilson later goes on to elaborate on the laws in his nonfiction book, Prometheus Rising, as being inherent consequences of average human psychology.
A piece entitled Celine's Laws appears in Robert Anton Wilson's The Illuminati Papers, which features articles written by Wilson under the guise of many of his characters from The Illuminatus! Trilogy alongside interviews with the author himself. One article pulls from another, as well as from the original Trilogy.
Celine, in his manifesto, recognizes these are generalities, but also says that their basic principles can be used to find the source of every great decline and fall of nations, and goes on to claim they are as universal as Newton's Laws in applying to everything.
๐ Karatsuba Algorithm
The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. It reduces the multiplication of two n-digit numbers to at most single-digit multiplications in general (and exactly when n is a power of 2). It is therefore faster than the classical algorithm, which requires single-digit products. For example, the Karatsuba algorithm requires 310 = 59,049 single-digit multiplications to multiply two 1024-digit numbers (n = 1024 = 210), whereas the classical algorithm requires (210)2 = 1,048,576 (a speedup of 17.75 times).
The Karatsuba algorithm was the first multiplication algorithm asymptotically faster than the quadratic "grade school" algorithm. The ToomโCook algorithm (1963) is a faster generalization of Karatsuba's method, and the SchรถnhageโStrassen algorithm (1971) is even faster, for sufficiently large n.
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- "Karatsuba Algorithm" | 2019-10-03 | 170 Upvotes 27 Comments
๐ Effects of Stress on Memory
The effects of stress on memory include interference with a person's capacity to encode memory and the ability to retrieve information. Stimuli, like stress, improved memory when it was related to learning the subject. During times of stress, the body reacts by secreting stress hormones into the bloodstream. Stress can cause acute and chronic changes in certain brain areas which can cause long-term damage. Over-secretion of stress hormones most frequently impairs long-term delayed recall memory, but can enhance short-term, immediate recall memory. This enhancement is particularly relative in emotional memory. In particular, the hippocampus, prefrontal cortex and the amygdala are affected. One class of stress hormone responsible for negatively affecting long-term, delayed recall memory is the glucocorticoids (GCs), the most notable of which is cortisol. Glucocorticoids facilitate and impair the actions of stress in the brain memory process. Cortisol is a known biomarker for stress. Under normal circumstances, the hippocampus regulates the production of cortisol through negative feedback because it has many receptors that are sensitive to these stress hormones. However, an excess of cortisol can impair the ability of the hippocampus to both encode and recall memories. These stress hormones are also hindering the hippocampus from receiving enough energy by diverting glucose levels to surrounding muscles.
Stress affects many memory functions and cognitive functioning of the brain. There are different levels of stress and the high levels can be intrinsic or extrinsic. Intrinsic stress level is triggered by a cognitive challenge whereas extrinsic can be triggered by a condition not related to a cognitive task. Intrinsic stress can be acutely and chronically experienced by a person. The varying effects of stress on performance or stress hormones are often compared to or known as "inverted-u" which induce areas in learning, memory and plasticity. Chronic stress can affect the brain structure and cognition.
Studies considered the effects of both intrinsic and extrinsic stress on memory functions, using for both of them Pavlovian conditioning and spatial learning. In regard to intrinsic memory functions, the study evaluated how stress affected memory functions that was triggered by a learning challenge. In regard to extrinsic stress, the study focused on stress that was not related to cognitive task but was elicited by other situations. The results determined that intrinsic stress was facilitated by memory consolidation process and extrinsic stress was determined to be heterogeneous in regard to memory consolidation. Researchers found that high stress conditions were a good representative of the effect that extrinsic stress can cause on memory functioning. It was also proven that extrinsic stress does affect spatial learning whereas acute extrinsic stress does not.
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- "Effects of Stress on Memory" | 2024-12-10 | 19 Upvotes 5 Comments
๐ Klรกra Dรกn Von Neumann
Klรกra Dรกn von Neumann (born Klรกra Dรกn; 18 August 1911 โ 10 November 1963) was a Hungarian-American mathematician, self-taught engineer and computer scientist, noted as one of the first computer programmers. She was the first woman to execute modern-style code on a computer. Klรกra made significant contributions to the world of programming, including work on the Monte Carlo method, ENIAC, and MANIAC I.
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- "Klรกra Dรกn Von Neumann" | 2024-06-28 | 168 Upvotes 52 Comments
๐ Human-based computation games
A human-based computation game or game with a purpose (GWAP) is a human-based computation technique of outsourcing steps within a computational process to humans in an entertaining way (gamification).
Luis von Ahn first proposed the idea of "human algorithm games", or games with a purpose (GWAPs), in order to harness human time and energy for addressing problems that computers cannot yet tackle on their own. He believes that human intellect is an important resource and contribution to the enhancement of computer processing and human computer interaction. He argues that games constitute a general mechanism for using brainpower to solve open computational problems. In this technique, human brains are compared to processors in a distributed system, each performing a small task of a massive computation. However, humans require an incentive to become part of a collective computation. Online games are used as a means to encourage participation in the process.
The tasks presented in these games are usually trivial for humans, but difficult for computers. These tasks include labeling images, transcribing ancient texts, common sense or human experience based activities, and more. Human-based computation games motivate people through entertainment rather than an interest in solving computation problems. This makes GWAPs more appealing to a larger audience. GWAPs can be used to help build the semantic web, annotate and classify collected data, crowdsource general knowledge, and improving other general computer processes. GWAPs have a vast range of applications in variety of areas such as security, computer vision, Internet accessibility, adult content filtering, and Internet search. In applications such as these, games with a purpose have lowered the cost of annotating data and increased the level of human participation.
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- "Human-based computation games" | 2015-11-26 | 20 Upvotes 1 Comments
๐ 1808/1809 Mystery Eruption
The 1808 mystery eruption was a large volcanic eruption conjectured to have taken place in late 1808, possibly in the southwest Pacific. A VEI-6 eruption, comparable to the 1883 eruption of Krakatoa, is suspected of having contributed to a period of global cooling that lasted for years, analogous to how the 1815 eruption of Mount Tambora (VEI-7) led to the Year Without a Summer in 1816.
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- "1808/1809 Mystery Eruption" | 2019-06-09 | 60 Upvotes 9 Comments
๐ Deaths Linked to AI Chatbots
There have been multiple incidents where interaction with a chatbot has been cited as a direct or contributing factor in a person's suicide or other fatal outcome. In some cases, legal action was taken against the companies that developed the AI involved.
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- "Deaths Linked to AI Chatbots" | 2026-01-21 | 33 Upvotes 9 Comments
๐ Wikipedia's getting a new look
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- "Wikipedia's getting a new look" | 2010-05-11 | 46 Upvotes 27 Comments