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π Intel iAPX 432
The iAPX 432 (Intel Advanced Performance Architecture) is a discontinued computer architecture introduced in 1981. It was Intel's first 32-bit processor design. The main processor of the architecture, the general data processor, is implemented as a set of two separate integrated circuits, due to technical limitations at the time. Although some early 8086, 80186 and 80286-based systems and manuals also used the iAPX prefix for marketing reasons, the iAPX 432 and the 8086 processor lines are completely separate designs with completely different instruction sets.
The project started in 1975 as the 8800 (after the 8008 and the 8080) and was intended to be Intel's major design for the 1980s. Unlike the 8086, which was designed the following year as a successor to the 8080, the iAPX 432 was a radical departure from Intel's previous designs meant for a different market niche, and completely unrelated to the 8080 or x86 product lines.
The iAPX 432 project is considered a commercial failure for Intel, and was discontinued in 1986.
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- "Intel iAPX 432" | 2022-08-10 | 52 Upvotes 34 Comments
π Shell Grotto, Margate
The Shell Grotto, sometimes called the Shell Temple, is an ornate underground shell grotto in the seaside town of Margate, Kent, England. The grotto, which has a passageway and main room, was dug out from chalk, a soft limestone common in the region. Almost all the surface area of the walls and roof is covered in mosaics created entirely of seashells, totalling about 2,000 square feet (190Β m2) of mosaic, with approximately 4.6Β million shells. Its age, creators, and purpose are unknown, which has inspired a wide range of speculation, although several other shell grottos in England were made in the 18th century. This grotto was rediscovered in about 1835 and first opened to the public as a privately-owned tourist attraction in 1837. The grotto is a Grade I-listed building and remains open to the public. Attached to the grotto is a modern museum room, cafe, and gift shop.
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- "Shell Grotto, Margate" | 2025-11-05 | 45 Upvotes 6 Comments
π Parakaryon
Parakaryon myojinensis, also known as the Myojin parakaryote, is a highly unusual species of single-celled organism known only from a single specimen, described in 2012. It has features of both prokaryotes and eukaryotes but is apparently distinct from either group, making it unique among organisms discovered thus far. It is the sole species in the genus Parakaryon. It is part of the domain Parakarya.
π YIMBY Movement
The YIMBY movement (short for "yes in my back yard") is a pro-infrastructure development movement mostly focusing on public housing policy, real estate development, public transportation, and pedestrian safety in transportation planning, in contrast and in opposition to the NIMBY ("not in my back yard") movement that generally opposes most forms of urban development in order to maintain the status quo. As a popular organized movement in the United States, it began in the San Francisco Bay Area in the 2010s amid a major housing affordability crisis and has subsequently become a potent political force in state and local politics across the United States.
The YIMBY position supports increasing the supply of housing within cities where housing costs have escalated to unaffordable levels. They have also supported infrastructure development projects like improving housing development (especially for affordable housing or trailer parks), high-speed rail lines, homeless shelters, day cares, schools, universities and colleges, bike lanes, and transportation planning that promotes pedestrian safety infrastructure. YIMBYs often seek rezoning that would allow denser housing to be produced or the repurposing of obsolete buildings, such as shopping malls, into housing. Some YIMBYs have also supported public-interest projects like clean energy or alternative transport.
The YIMBY movement has supporters across the political spectrum, including left-leaning adherents who believe housing production is a social justice issue, free-market libertarian proponents who think the supply of housing should not be regulated by the government, and environmentalists who believe land use reform will slow down exurban development into natural areas. YIMBYs argue cities can be made increasingly affordable and accessible by building more infill housing,:β1β and that greenhouse gas emissions will be reduced by denser cities.
π Around the World in Seventy-Two Days
Around the World in Seventy-Two Days is an 1890 book by journalist Elizabeth Jane Cochrane, writing under her pseudonym, Nellie Bly. The chronicle details her 72-day trip around the world, which was inspired by the book, Around the World in Eighty Days by Jules Verne. She carried out the journey for Joseph Pulitzer's tabloid newspaper, the New York World.
Discussed on
- "Around the World in Seventy-Two Days" | 2019-02-20 | 54 Upvotes 10 Comments
π Parkinson's Law of Triviality
Parkinson's law of triviality is C. Northcote Parkinson's 1957 argument that members of an organization give disproportionate weight to trivial issues. Parkinson provides the example of a fictional committee whose job was to approve the plans for a nuclear power plant spending the majority of its time on discussions about relatively minor but easy-to-grasp issues, such as what materials to use for the staff bike shed, while neglecting the proposed design of the plant itself, which is far more important and a far more difficult and complex task.
The law has been applied to software development and other activities. The terms bicycle-shed effect, bike-shed effect, and bike-shedding were coined as metaphors to illuminate the law of triviality; it was popularised in the Berkeley Software Distribution community by the Danish software developer Poul-Henning Kamp in 1999 and has spread from there to the whole software industry.
Discussed on
- "Parkinson's Law of Triviality" | 2014-02-03 | 51 Upvotes 11 Comments
π Bertie the Brain
Bertie the Brain is one of the first games developed during the early history of video games. It was built in Toronto by Josef Kates for the 1950 Canadian National Exhibition. The four meter (13 foot) tall computer allowed exhibition attendees to play a game of tic-tac-toe against an algorithm, presented by its creators as artificial intelligence. The player entered a move on a keypad in the form of a three-by-three grid, and the game played out on a grid of lights overhead. The machine had an adjustable difficulty level. After two weeks on display by Rogers Majestic, the machine was disassembled at the end of the exhibition and largely forgotten as a curiosity.
Kates built the game to showcase his additron tube, a miniature version of the vacuum tube, though the transistor overtook it in computer development shortly thereafter. Patent issues prevented the additron tube from being used in computers besides Bertie before it was no longer useful. Bertie the Brain is a candidate for the first video game, as it was potentially the first computer game to have any sort of visual display of the game. It appeared only three years after the 1947 invention of the cathode-ray tube amusement device, the earliest known interactive electronic game to use an electronic display. Bertie's use of light bulbs rather than a screen with real-time visual graphics, however, much less moving graphics, does not meet some definitions of a video game.
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- "Bertie the Brain" | 2025-10-24 | 92 Upvotes 23 Comments
π Terfenol-D
Terfenol-D, an alloy of the formula TbxDy1βxFe2 (xΒ βΒ 0.3), is a magnetostrictive material. It was initially developed in the 1970s by the Naval Ordnance Laboratory in United States. The technology for manufacturing the material efficiently was developed in the 1980s at Ames Laboratory under a U.S. Navy-funded program. It is named after terbium, iron (Fe), Naval Ordnance Laboratory (NOL), and the D comes from dysprosium.
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- "Terfenol-D" | 2021-09-27 | 90 Upvotes 24 Comments
π Nagle's Algorithm
Nagle's algorithm is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. It was defined by John Nagle while working for Ford Aerospace. It was published in 1984 as a Request for Comments (RFC) with title Congestion Control in IP/TCP Internetworks in RFCΒ 896.
The RFC describes what he called the "small-packet problem", where an application repeatedly emits data in small chunks, frequently only 1 byte in size. Since TCP packets have a 40-byte header (20 bytes for TCP, 20 bytes for IPv4), this results in a 41-byte packet for 1 byte of useful information, a huge overhead. This situation often occurs in Telnet sessions, where most keypresses generate a single byte of data that is transmitted immediately. Worse, over slow links, many such packets can be in transit at the same time, potentially leading to congestion collapse.
Nagle's algorithm works by combining a number of small outgoing messages and sending them all at once. Specifically, as long as there is a sent packet for which the sender has received no acknowledgment, the sender should keep buffering its output until it has a full packet's worth of output, thus allowing output to be sent all at once.
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- "Nagle's Algorithm" | 2026-03-12 | 10 Upvotes 1 Comments
- "Nagle's Algorithm" | 2022-12-30 | 25 Upvotes 2 Comments