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π BogleβChandler Case
The BogleβChandler case refers to the mysterious deaths of Gilbert Bogle and Margaret Chandler on the banks of the Lane Cove River in Sydney, Australia on 1 January 1963. The case became famous because of the circumstances in which the bodies were found and because the cause of death could not be established. In 2006 a filmmaker discovered evidence to suggest the cause of death was hydrogen sulphide gas. In the early hours of 1 January an eruption of gas from the polluted river bed may have occurred, causing the noxious fumes to pool in deadly quantities in the grove.
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- "BogleβChandler Case" | 2019-12-22 | 23 Upvotes 1 Comments
π The Hedonic Treadmill
The hedonic treadmill, also known as hedonic adaptation, is the observed tendency of humans to quickly return to a relatively stable level of happiness despite major positive or negative events or life changes. According to this theory, as a person makes more money, expectations and desires rise in tandem, which results in no permanent gain in happiness. Brickman and Donald T. Campbell coined the term in their essay "Hedonic Relativism and Planning the Good Society" (1971). The concept dates back centuries, to such writers as St. Augustine, cited in Robert Burton's 1621 Anatomy of Melancholy: "A true saying it is, Desire hath no rest, is infinite in itself, endless, and as one calls it, a perpetual rack, or horse-mill."
The hedonic (or happiness) set point has gained interest throughout the field of positive psychology where it has been developed and revised further. Given that hedonic adaptation generally demonstrates that a person's long-term happiness is not significantly affected by otherwise impacting events, positive psychology has concerned itself with the discovery of things that can lead to lasting changes in happiness levels.
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- "The Hedonic Treadmill" | 2019-06-21 | 78 Upvotes 39 Comments
- "The Hedonic Treadmill" | 2010-03-27 | 22 Upvotes 12 Comments
π Lumpers and Splitters
Lumpers and splitters are opposing factions in any discipline that has to place individual examples into rigorously defined categories. The lumperβsplitter problem occurs when there is the desire to create classifications and assign examples to them, for example schools of literature, biological taxa and so on. A "lumper" is an individual who takes a gestalt view of a definition, and assigns examples broadly, assuming that differences are not as important as signature similarities. A "splitter" is an individual who takes precise definitions, and creates new categories to classify samples that differ in key ways.
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- "Lumpers and Splitters" | 2015-12-29 | 25 Upvotes 7 Comments
π Non-blocking synchronization
In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress, and wait-free if there is also guaranteed per-thread progress.
The word "non-blocking" was traditionally used to describe telecommunications networks that could route a connection through a set of relays "without having to re-arrange existing calls", see Clos network. Also, if the telephone exchange "is not defective, it can always make the connection", see nonblocking minimal spanning switch.
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- "Non-blocking synchronization" | 2010-02-03 | 21 Upvotes 8 Comments
π Valve is worth approximately $8,500,000.00 per employee
Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, and Dota series.
Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut product, the PC first-person shooter Half-Life, was released in 1998 to critical acclaim and commercial success, after which Harrington left the company. In 2003, Valve launched Steam, which accounted for around half of digital PC game sales by 2011. By 2012, Valve employed around 250 people and was reportedly worth over US$3 billion, making it the most profitable company per employee in the United States. In the 2010s, Valve began developing hardware, such as the Steam Machine, a brand of gaming PCs, as well as the HTC Vive and Valve Index virtual reality headsets.
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- "Valve is worth approximately $8,500,000.00 per employee" | 2012-09-11 | 30 Upvotes 14 Comments
π Pyroflatulence
Fart lighting also known as pyroflatulence, or flatus ignition is the practice of igniting the gases produced by flatulence. The resulting flame is often of a blue hue hence the act being known colloquially as a "blue angel", "blue dart" or in Australia, a "blue flame". The fact that flatus is flammable and the actual combustion of it through this practice gives rise to much humorous derivation. Other colors of flame such as orange and yellow are possible depending on the mixture of gases formed in the colon.
In 1999 author Jim Dawson observed that fart lighting has been a novelty practice primarily among young men or college students for decades but is discouraged for its potential for causing harm. Such experiments typically occur on camping trips and in same-sex group residences, such as tree-houses, dormitories, or fraternity houses. With the advent of video sharing features online, hundreds of self-produced videos, both documentary as well as spoof, have been posted to sites such as YouTube. The people appearing in the videos are predominantly young teen males. In his book The Curse of the Self: Self-Awareness, Egotism, and the Quality of Human Life author Mark Richard Leary explains how a great deal of unhappiness is due to people's inability to exert control over their thoughts and behavior and that "stupid stunts", including lighting flatulence, were a way to make an impression and be included in group bonding or hazing.
Although there is little scientific discourse on the combustive properties of flatus, there are many anecdotal accounts of flatus ignition and the activity has increasingly found its way into popular culture with references in comic routines, movies, and television; including cartoons. In Electric Don Quixote: The Definitive Story of Frank Zappa author Neil Slaven quotes Frank Zappa for calling fart lighting "The manly art of fart-burning", and another book quotes the musician Kenny Williams for saying that it demonstrates "compression, ignition, combustion and exhaust."
There have been documented cases of flatulence during surgery being inadvertently ignited causing patient injury and the risk of death.
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- "Pyroflatulence" | 2021-08-21 | 11 Upvotes 2 Comments
π Memex
The memex (originally coined "at random", though sometimes said to be a portmanteau of "memory" and "index") is the name of the hypothetical proto-hypertext system that Vannevar Bush described in his 1945 The Atlantic Monthly article "As We May Think". Bush envisioned the memex as a device in which individuals would compress and store all of their books, records, and communications, "mechanized so that it may be consulted with exceeding speed and flexibility". The memex would provide an "enlarged intimate supplement to one's memory". The concept of the memex influenced the development of early hypertext systems (eventually leading to the creation of the World Wide Web) and personal knowledge base software. The hypothetical implementation depicted by Bush for the purpose of concrete illustration was based upon a document bookmark list of static microfilm pages and lacked a true hypertext system, where parts of pages would have internal structure beyond the common textual format. Early electronic hypertext systems were thus inspired by memex rather than modeled directly upon it.
π List of virtual communities with more than 1 million users
This is a list of notable active virtual communities with more than 1 million registered members.
- Defunct
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- "List of virtual communities with more than 1 million users" | 2016-12-18 | 68 Upvotes 24 Comments
π Mass Driver
A mass driver or electromagnetic catapult is a proposed method of non-rocket spacelaunch which would use a linear motor to accelerate and catapult payloads up to high speeds. All existing and contemplated mass drivers use coils of wire energized by electricity to make electromagnets. Sequential firing of a row of electromagnets accelerates the payload along a path. After leaving the path, the payload continues to move due to momentum.
Although any device used to propel a ballistic payload is technically a mass driver, in this context a mass driver is essentially a coilgun that magnetically accelerates a package consisting of a magnetizable holder containing a payload. Once the payload has been accelerated, the two separate, and the holder is slowed and recycled for another payload.
Mass drivers can be used to propel spacecraft in three different ways: A large, ground-based mass driver could be used to launch spacecraft away from Earth, the Moon, or another body. A small mass driver could be on board a spacecraft, flinging pieces of material into space to propel itself. Another variation would have a massive facility on a moon or asteroid send projectiles to assist a distant craft.
Miniaturized mass drivers can also be used as weapons in a similar manner as classic firearms or cannon using chemical combustion. Hybrids between coilguns and railguns such as helical railguns are also possible.
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- "Mass Driver" | 2019-10-25 | 44 Upvotes 52 Comments
π Slow-Scan Television
Slow-scan television (SSTV) is a picture transmission method, used mainly by amateur radio operators, to transmit and receive static pictures via radio in monochrome or color.
A literal term for SSTV is narrowband television. Analog broadcast television requires at least 6Β MHz wide channels, because it transmits 25 or 30 picture frames per second (see ITU analog broadcast standards), but SSTV usually only takes up to a maximum of 3Β kHz of bandwidth. It is a much slower method of still picture transmission, usually taking from about eight seconds to a couple of minutes, depending on the mode used, to transmit one image frame.
Since SSTV systems operate on voice frequencies, amateurs use it on shortwave (also known as HF by amateur radio operators), VHF and UHF radio.
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- "Slow-Scan Television" | 2023-11-13 | 117 Upvotes 24 Comments