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πŸ”— Snottite

πŸ”— Caves

Snottite, also snoticle, is a microbial mat of single-celled extremophilic bacteria which hang from the walls and ceilings of caves and are similar to small stalactites, but have the consistency of nasal mucus. In the Frasassi Caves in Italy, over 70% of cells in Snottite have been identified as Acidithiobacillus thiooxidans, with smaller populations including an archaeon in the uncultivated 'G-plasma' clade of Thermoplasmatales (>15%) and a bacterium in the Acidimicrobiaceae family (>5%).

The bacteria derive their energy from chemosynthesis of volcanic sulfur compounds including H2S and warm-water solution dripping down from above, producing sulfuric acid. Because of this, their waste products are highly acidic (approaching pH=0), with similar properties to battery acid. Researchers at the University of Texas have suggested that this sulfuric acid may be a more significant cause of cave formation than the usual explanation offered of the carbonic acid formed from carbon dioxide dissolved in water.

Snottites were brought to attention by researchers Diana Northup and Penny Boston studying them (and other organisms) in a toxic sulfur cave called Cueva de Villa Luz (Cave of the Lighted House), in Tabasco, Mexico. Snottites were first discovered in this cave by Jim Pisarowicz in 1986, who also coined the term.

The BBC series Wonders of the Solar System saw Professor Brian Cox examining snottites and positing that if there is life on Mars, it may be similarly primitive and hidden beneath the surface of the Red Planet.

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πŸ”— Pareto Front

πŸ”— Computer science πŸ”— Economics πŸ”— Engineering

In multi-objective optimization, the Pareto front (also called Pareto frontier or Pareto curve) is the set of all Pareto efficient solutions. The concept is widely used in engineering.:β€Š111–148β€Š It allows the designer to restrict attention to the set of efficient choices, and to make tradeoffs within this set, rather than considering the full range of every parameter.:β€Š63–65β€Š:β€Š399–412β€Š

πŸ”— First Council of Nicaea

πŸ”— Greece πŸ”— Guild of Copy Editors πŸ”— Turkey πŸ”— Christianity πŸ”— Catholicism πŸ”— Christianity/theology πŸ”— Greece/Byzantine world πŸ”— Christianity/Eastern Orthodoxy πŸ”— Christianity/Oriental Orthodoxy πŸ”— Christianity/Syriac Christianity πŸ”— Christianity/Christian history

The First Council of Nicaea ( ny-SEE-Ι™; Ancient Greek: Σύνοδος Ο„αΏ†Ο‚ Νικαίας, romanized:Β SΓ½nodos tΓͺs NikaΓ­as) was a council of Christian bishops convened in the Bithynian city of Nicaea (now Δ°znik, Turkey) by the Roman Emperor Constantine I. The Council of Nicaea met from May until the end of July 325.

This ecumenical council was the first of many efforts to attain consensus in the church through an assembly representing all Christendom. Hosius of Corduba may have presided over its deliberations. Its main accomplishments were settlement of the Christological issue of the divine nature of God the Son and his relationship to God the Father, the construction of the first part of the Nicene Creed, mandating uniform observance of the date of Easter, and promulgation of early canon law.

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πŸ”— Kilroy Was Here

πŸ”— Military history πŸ”— Military history/North American military history πŸ”— Military history/United States military history πŸ”— Military history/World War II πŸ”— Graffiti

Kilroy was here is a meme that became popular during World War II, typically seen in graffiti. Its origin is debated, but the phrase and the distinctive accompanying doodle became associated with GIs in the 1940s: a bald-headed man (sometimes depicted as having a few hairs) with a prominent nose peeking over a wall with his fingers clutching the wall.

"Mr Chad" or just "Chad" was the version that became popular in the United Kingdom. The character of Chad may have been derived from a British cartoonist in 1938, possibly pre-dating "Kilroy was here". According to Dave Wilton, "Some time during the war, Chad and Kilroy met, and in the spirit of Allied unity merged, with the British drawing appearing over the American phrase." Other names for the character include Smoe, Clem, Flywheel, Private Snoops, Overby, Eugene the Jeep, Scabooch, and Sapo.

According to Charles Panati, "The outrageousness of the graffiti was not so much what it said, but where it turned up." It is not known if there was an actual person named Kilroy who inspired the graffiti, although there have been claims over the years.

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πŸ”— 20 years ago Far Cry was released

πŸ”— Video games

Far Cry is a 2004 first-person shooter game developed by Crytek and published by Ubisoft. It is the first installment in the Far Cry franchise. Set on a mysterious tropical archipelago, the game follows Jack Carver, a former American special operations forces operative, as he searches for journalist Valerie Constantine, who accompanied him to the islands but went missing after their boat was destroyed by mercenaries. As Jack explores the islands, he begins to discover the horrific genetic experiments being conducted on the local wildlife and must confront the mad scientist behind them.

The game was the first to use Crytek's CryEngine, and was designed as an open-ended first-person shooter, though it lacks most of the freedom its successors would offer to the player. While players can freely explore the game's world like in later Far Cry titles, they are most often discouraged from doing so due to the linear structure of missions and the lack of side content. Despite this, the gameplay formula established in Far Cryβ€”placing the player in a foreign environment occupied by enemy forces where they must use various weapons and tools, as well as their surroundings to overcome any threatβ€”would prove essential in defining the series' identity going forward.

Far Cry was released for Microsoft Windows in March 2004 to generally positive reviews, being praised for its visuals, gameplay mechanics, and the level of freedom given to players. The game was also a commercial success, selling over 730,000 units within four months of release and over 2.5 million units in its lifetime. The success of Far Cry led to a series of standalone sequels developed by Ubisoft, starting with Far Cry 2 in 2008. A remake of the game with a different storyline and new mechanics, Far Cry Instincts, was released for the Xbox in 2005, and for the Xbox 360 in 2006 as part of the Far Cry Instincts: Predator compilation. A loose film adaptation was released in 2008. The original version of Far Cry, updated with HD graphics, was re-released under the title Far Cry Classic for the PlayStation 3 and Xbox 360 in 2014.

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πŸ”— Banner Blindness

πŸ”— Internet πŸ”— Computing πŸ”— Psychology πŸ”— Marketing & Advertising

Banner blindness is a phenomenon in web usability where visitors to a website consciously or unconsciously ignore banner-like information. A broader term covering all forms of advertising is ad blindness, and the mass of banners that people ignore is called banner noise.

The term banner blindness was coined in 1998 as a result of website usability tests where a majority of the test subjects either consciously or unconsciously ignored information that was presented in banners. The information that was overlooked included both external advertisement banners and internal navigational banners, often called "quick links".

This does not, however, mean that banner ads do not influence viewers. Website viewers may not be consciously aware of an ad, but it does have an unconscious influence on their behavior. A banner's content affects both businesses and visitors of the site. Native advertising and social media are used to avoid banner blindness.

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πŸ”— List of countries that prohibit camouflage clothing

πŸ”— Lists πŸ”— Countries

The following nations prohibit civilians wearing or possessing camouflage print clothing:

  • Azerbaijan
  • Antigua and Barbuda
  • Bahamas
  • Barbados
  • Dominica
  • Ghana
  • Grenada
  • Jamaica
  • Nigeria
  • Oman
  • Philippines (uniforms only)
  • Saint Lucia
  • Saint Vincent and the Grenadines
  • Saudi Arabia
  • Trinidad and Tobago
  • Uganda
  • Zambia
  • Zimbabwe

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πŸ”— The lifetime tooth decay vaccine is now available (in Honduras)

πŸ”— Pharmacology πŸ”— Dentistry

A caries vaccine is a vaccine to prevent and protect against tooth decay. Streptococcus mutans (S. mutans) has been identified as the major etiological agent of human dental caries. The development of a vaccine for tooth decay has been under investigation since the 1970s. In 1972, a caries vaccine was said to be in animal testing in England, and that it would have begun human testing soon. However, intrinsic difficulties in developing it, coupled with lack of strong economic interests, are the reasons why still no such vaccine is commercially available today. Several types of vaccines are being developed at research centres, with some kind of caries vaccines being considered to diminish or prevent dental caries' impact on young people.

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πŸ”— The Pizza Meter

πŸ”— United States πŸ”— Food and drink πŸ”— Food and drink/Foodservice

The Pizza Meter refers to sudden increases of pizza orders from U.S. government offices, such as the White House and The Pentagon, before large events such as the Iraqi invasion of Kuwait, the Panama Invasion, and the Grenada invasion.

On the night of August 1, 1990, the night before the Iraqi invasion of Kuwait, military personnel at The Pentagon came together to discuss issues in the Middle East. According to Frank Meeks, the owner of Washington, D.C.'s Domino's Pizza franchise of 45 restaurants, the CIA ordered a record-breaking 21 pizzas from Domino's that night. Between January 7 to January 16, 1991, the number of pizza deliveries to the Pentagon past 10 p.m reached 101, with another 55 pizzas delivered to the White House on January 16 between 10 p.m. and 2 a.m.

Meeks tied the influx of pizza orders from the Pentagon, White House, and the CIA to oncoming major announcements from the White House, publicizing his observations. Consequently, the public nicknamed the event "The Pizza Meter". Shortly after Meeks' comments were released, government offices no longer ordered from Domino's branches in Washington, opting to buy pizza at separate times or at different pizza joints.

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πŸ”— Analysis of Competing Hypotheses

πŸ”— Military history πŸ”— Military history/Intelligence

The analysis of competing hypotheses (ACH) is a methodology for evaluating multiple competing hypotheses for observed data. It was developed by Richards (Dick) J. Heuer, Jr., a 45-year veteran of the Central Intelligence Agency, in the 1970s for use by the Agency. ACH is used by analysts in various fields who make judgments that entail a high risk of error in reasoning. ACH aims to help an analyst overcome, or at least minimize, some of the cognitive limitations that make prescient intelligence analysis so difficult to achieve.

ACH was a step forward in intelligence analysis methodology, but it was first described in relatively informal terms. Producing the best available information from uncertain data remains the goal of researchers, tool-builders, and analysts in industry, academia and government. Their domains include data mining, cognitive psychology and visualization, probability and statistics, etc. Abductive reasoning is an earlier concept with similarities to ACH.

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