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πŸ”— Moravec's Paradox

πŸ”— Computer science πŸ”— Philosophy πŸ”— Philosophy/Logic πŸ”— Philosophy/Philosophy of science πŸ”— Philosophy/Philosophy of mind

Moravec's paradox is the observation by artificial intelligence and robotics researchers that, contrary to traditional assumptions, reasoning (which is high-level in humans) requires very little computation, but sensorimotor skills (comparatively low-level in humans) require enormous computational resources. The principle was articulated by Hans Moravec, Rodney Brooks, Marvin Minsky and others in the 1980s. As Moravec writes, "it is comparatively easy to make computers exhibit adult level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and mobility".

Similarly, Minsky emphasized that the most difficult human skills to reverse engineer are those that are unconscious. "In general, we're least aware of what our minds do best", he wrote, and added "we're more aware of simple processes that don't work well than of complex ones that work flawlessly".

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πŸ”— Made in China 2025

πŸ”— China πŸ”— Economics

Made in China 2025 (Chinese: δΈ­ε›½εˆΆι€ 2025; pinyin: ZhōngguΓ³zhΓ¬zΓ o Γ¨rlΓ­ng'Γ¨rwΗ”) (MIC25, MIC 2025, or MIC2025) is a national strategic plan and industrial policy of the Chinese Communist Party (CCP) to further develop the manufacturing sector of China, issued by CCP general secretary Xi Jinping and Chinese Premier Li Keqiang's cabinet in May 2015. As part of the Thirteenth and Fourteenth Five-year Plans, China aims to move away from being the "world's factory"β€”a producer of cheap low-tech goods facilitated by lower labour costs and supply chain advantages. The industrial policy aims to upgrade the manufacturing capabilities of Chinese industries, growing from labor-intensive workshops into a more technology-intensive powerhouse.

Made in China 2025's goals include increasing the Chinese-domestic content of core materials to 40 percent by 2020 and 70 percent by 2025. To help achieve independence from foreign suppliers, the initiative encourages increased production in high-tech products and services, with its semiconductor industry central to the industrial plan, partly because advances in chip technology may "lead to breakthroughs in other areas of technology, handing the advantage to whoever has the best chips – an advantage that currently is out of Beijing’s reach."

Since 2018, following a backlash from the U.S., Europe, and elsewhere, the phrase "MIC 2025" has been de-emphasized in government and other official communications, while the program remains in place. The Chinese government continues to invest heavily in identified technologies. In 2018, the Chinese government committed to investing roughly US$300 billion into achieving the industrial plan. In the wake of the COVID-19 pandemic, at least an additional $1.4 trillion was also invested into MIC 2025 initiatives. Given China's current middle income country status, the practicality of its disproportionate expenditure on pioneering new technologies has been called into question.

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πŸ”— Ferrite Bead

πŸ”— Technology πŸ”— Electronics πŸ”— Electrical engineering

A ferrite bead (also known as a ferrite block, ferrite core, ferrite ring, EMI filter, or ferrite choke) is a type of choke that suppresses high-frequency electronic noise in electronic circuits.

Ferrite beads employ high-frequency current dissipation in a ferrite ceramic to build high-frequency noise suppression devices.

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πŸ”— High Efficiency Image File Format (HEIF/.heic)

πŸ”— Technology πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Free and open-source software

High Efficiency Image File Format (HEIF) is a container format for storing individual digital images and image sequences. The standard covers multimedia files that can also include other media streams, such as timed text, audio and video.

HEIF can store images encoded with multiple coding formats, for example both SDR and HDR images. HEVC is an image and video encoding format and the default image codec used with HEIF. HEIF files containing HEVC-encoded images are also known as HEIC files. Such files require less storage space than the equivalent quality JPEG.

HEIF files are a special case of the ISO Base Media File Format (ISOBMFF, ISO/IEC 14496-12), first defined in 2001 as a shared part of MP4 and JPEG 2000. Introduced in 2015, it was developed by the Moving Picture Experts Group (MPEG) and is defined as Part 12 within the MPEG-H media suite (ISO/IEC 23008-12).

HEIF was adopted by Apple in 2017 with the introduction of iOS 11.

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πŸ”— List of assets owned by The Walt Disney Company

πŸ”— Companies πŸ”— Lists πŸ”— Disney

The following is a list of assets owned and operated by The Walt Disney Company, unless otherwise indicated.

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πŸ”— Proof-of-work system

πŸ”— Numismatics πŸ”— Numismatics/Cryptocurrency πŸ”— Cryptocurrency

A proof-of-work (PoW) system (or protocol, or function) is a consensus mechanism. It deters denial-of-service attacks and other service abuses such as spam on a network by requiring some work from the service requester, usually meaning processing time by a computer. The concept was invented by Cynthia Dwork and Moni Naor as presented in a 1993 journal article. The term "proof of work" was first coined and formalized in a 1999 paper by Markus Jakobsson and Ari Juels.

A key feature of these schemes is their asymmetry: the work must be moderately hard (yet feasible) on the requester side but easy to check for the service provider. This idea is also known as a CPU cost function, client puzzle, computational puzzle, or CPU pricing function. It is distinct from a CAPTCHA, which is intended for a human to solve quickly, while being difficult to solve for a computer.

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πŸ”— Kalman Filter

πŸ”— Mathematics πŸ”— Statistics πŸ”— Systems πŸ”— Robotics πŸ”— Systems/Control theory

In statistics and control theory, Kalman filtering, also known as linear quadratic estimation (LQE), is an algorithm that uses a series of measurements observed over time, containing statistical noise and other inaccuracies, and produces estimates of unknown variables that tend to be more accurate than those based on a single measurement alone, by estimating a joint probability distribution over the variables for each timeframe. The filter is named after Rudolf E. KΓ‘lmΓ‘n, one of the primary developers of its theory.

The Kalman filter has numerous applications in technology. A common application is for guidance, navigation, and control of vehicles, particularly aircraft, spacecraft and dynamically positioned ships. Furthermore, the Kalman filter is a widely applied concept in time series analysis used in fields such as signal processing and econometrics. Kalman filters also are one of the main topics in the field of robotic motion planning and control and can be used in trajectory optimization. The Kalman filter also works for modeling the central nervous system's control of movement. Due to the time delay between issuing motor commands and receiving sensory feedback, use of the Kalman filter supports a realistic model for making estimates of the current state of the motor system and issuing updated commands.

The algorithm works in a two-step process. In the prediction step, the Kalman filter produces estimates of the current state variables, along with their uncertainties. Once the outcome of the next measurement (necessarily corrupted with some amount of error, including random noise) is observed, these estimates are updated using a weighted average, with more weight being given to estimates with higher certainty. The algorithm is recursive. It can run in real time, using only the present input measurements and the previously calculated state and its uncertainty matrix; no additional past information is required.

Optimality of the Kalman filter assumes that the errors are Gaussian. In the words of Rudolf E. KΓ‘lmΓ‘n: "In summary, the following assumptions are made about random processes: Physical random phenomena may be thought of as due to primary random sources exciting dynamic systems. The primary sources are assumed to be independent gaussian random processes with zero mean; the dynamic systems will be linear." Though regardless of Gaussianity, if the process and measurement covariances are known, the Kalman filter is the best possible linear estimator in the minimum mean-square-error sense.

Extensions and generalizations to the method have also been developed, such as the extended Kalman filter and the unscented Kalman filter which work on nonlinear systems. The underlying model is a hidden Markov model where the state space of the latent variables is continuous and all latent and observed variables have Gaussian distributions. Also, Kalman filter has been successfully used in multi-sensor fusion, and distributed sensor networks to develop distributed or consensus Kalman filter.

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πŸ”— The Clipper Chip

πŸ”— United States/U.S. Government πŸ”— United States πŸ”— Mass surveillance πŸ”— Cryptography πŸ”— Cryptography/Computer science

The Clipper chip was a chipset that was developed and promoted by the United States National Security Agency (NSA) as an encryption device that secured β€œvoice and data messages" with a built-in backdoor. It was intended to be adopted by telecommunications companies for voice transmission. It can encipher and decipher messages. It was part of a Clinton Administration program to β€œallow Federal, State, and local law enforcement officials the ability to decode intercepted voice and data transmissions." β€œEach clipper chip ha[d] a unique serial number and a secret β€˜unit key,’ programmed into the chip when manufactured." This way, each device was meant to be different from the next.

It was announced in 1993 and by 1996 was entirely defunct.

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πŸ”— Principle of Least Astonishment

πŸ”— Computing πŸ”— Philosophy

The principle of least astonishment (POLA), also called the principle of least surprise (alternatively a "law" or "rule") applies to user interface and software design. A typical formulation of the principle, from 1984, is: "If a necessary feature has a high astonishment factor, it may be necessary to redesign the feature."

More generally, the principle means that a component of a system should behave in a way that most users will expect it to behave; the behavior should not astonish or surprise users.

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πŸ”— Memetics

πŸ”— Computer science πŸ”— Philosophy πŸ”— Psychology πŸ”— Philosophy/Social and political philosophy πŸ”— Philosophy/Philosophy of science πŸ”— Philosophy/Contemporary philosophy πŸ”— Philosophy/Philosophy of mind πŸ”— Sociology πŸ”— Cultural Evolution

Memetics is a theory of the evolution of culture based on Darwinian principles with the meme as the unit of culture. The term "meme" was coined by biologist Richard Dawkins in his 1976 book The Selfish Gene, to illustrate the principle that he later called "Universal Darwinism". All evolutionary processes depend on information being copied, varied, and selected, a process also known as variation with selective retention. The information that is copied is called the replicator, and genes are the replicator for biological evolution. Dawkins proposed that the same process drives cultural evolution, and he called this second replicator the "meme". He gave as examples, tunes, catchphrases, fashions, and technologies. Like genes, memes are selfish replicators and have causal efficacy; in other words, their properties influence their chances of being copied and passed on. Some succeed because they are valuable or useful to their human hosts while others are more like viruses.

Just as genes can work together to form co-adapted gene complexes, so groups of memes acting together form co-adapted meme complexes or memeplexes. Memeplexes include (among many other things) languages, traditions, scientific theories, financial institutions, and religions. Dawkins famously referred to religions as "viruses of the mind".

Among proponents of memetics are psychologist Susan Blackmore, author of The Meme Machine, who argues that when our ancestors began imitating behaviours, they let loose a second replicator and co-evolved to become the "meme machines" that copy, vary, and select memes in culture. Philosopher Daniel Dennett develops memetics extensively, notably in his books Darwin's Dangerous Idea, and From Bacteria to Bach and Back. He describes the units of memes as "the smallest elements that replicate themselves with reliability and fecundity." and claims that "Human consciousness is itself a huge complex of memes." In The Beginning of Infinity, physicist David Deutsch contrasts static societies that depend on anti-rational memes suppressing innovation and creativity, with dynamic societies based on rational memes that encourage enlightenment values, scientific curiosity, and progress.

Criticisms of memetics include claims that memes do not exist, that the analogy with genes is false, that the units cannot be specified, that culture does not evolve through imitation, and that the sources of variation are intelligently designed rather than random. Critics of memetics include biologist Stephen Jay Gould who calls memetics a "meaningless metaphor". Philosopher Dan Sperber argues against memetics as a viable approach to cultural evolution because cultural items are not directly copied or imitated but are reproduced. Anthropologist Robert Boyd and biologist Peter Richerson work within the alternative, and more mainstream, field of cultural evolution theory and gene-culture coevolution. Dual inheritance theory has much in common with memetics but rejects the idea that memes are replicators. From this perspective, memetics is seen as just one of several approaches to cultural evolution and one that is generally considered less useful than the alternatives of gene-culture coevolution or dual inheritance theory. The main difference is that dual inheritance theory ultimately depends on biological advantage to genes, whereas memetics treats memes as a second replicator in its own right. Memetics also extends to the analysis of Internet culture and Internet memes.