Random Articles (Page 4)

Have a deep view into what people are curious about.

πŸ”— Hafnium Controversy

πŸ”— Military history πŸ”— Military history/North American military history πŸ”— Military history/United States military history πŸ”— Military history/Military science, technology, and theory πŸ”— Military history/Weaponry πŸ”— Physics

The hafnium controversy is a debate over the possibility of 'triggering' rapid energy releases, via gamma ray emission, from a nuclear isomer of hafnium, 178m2Hf. The energy release is potentially 5 orders of magnitude (100,000 times) more energetic than a chemical reaction, but 2 orders of magnitude less than a nuclear fission reaction. In 1998, a group led by Carl Collins of the University of Texas at Dallas reported having successfully initiated such a trigger. Signal-to-noise ratios were small in those first experiments, and to date no other group has been able to duplicate these results. Peter Zimmerman described claims of weaponization potential as having been based on "very bad science".

πŸ”— N. W. Ayer and Son

πŸ”— Companies πŸ”— Marketing & Advertising πŸ”— Media πŸ”— Philadelphia πŸ”— Pennsylvania

N. W. Ayer & Son was a Philadelphia advertising agency founded in 1869. It called itself the oldest advertising agency in the United States. Named after Francis Ayer's father N. W. Ayer, it ventured into advertising in 1884. It created a number of memorable slogans for firms such as De Beers, AT&T and the U.S. Army. The company started to decline in the 1960s and, after a series of mergers, was closed in 2002 with its assets sold to the Publicis Groupe.

Discussed on

πŸ”— A Russian scientist who was struck by a particle accelerator beam

πŸ”— Biography πŸ”— Russia πŸ”— Biography/science and academia πŸ”— Russia/science and education in Russia

Anatoli Petrovich Bugorski (Russian: Анатолий ΠŸΠ΅Ρ‚Ρ€ΠΎΠ²ΠΈΡ‡ Бугорский), born 25 June 1942, is a Russian scientist.

Discussed on

πŸ”— List of languages by time of extinction

πŸ”— Lists πŸ”— Languages πŸ”— Endangered languages

This is a list of extinct languages sorted by their time of extinction. A language is determined to be an extinct when its last native or fluent speaker dies. When the exact time of death of the last remaining speaker is not known, either an approximate time or the date when the language was last being recorded is given.

Discussed on

πŸ”— Homo floresiensis

πŸ”— Anthropology πŸ”— Palaeontology πŸ”— Extinction πŸ”— Indonesia πŸ”— Archaeology πŸ”— Mammals πŸ”— Evolutionary biology πŸ”— Human Genetic History πŸ”— Primates πŸ”— Southeast Asia

Homo floresiensis ("Flores Man"; nicknamed "hobbit") is a pygmy archaic human which inhabited the island of Flores, Indonesia, until the arrival of modern humans about 50,000 years ago.

The remains of an individual who would have stood about 1.1Β m (3Β ft 7Β in) in height were discovered in 2003 at Liang Bua on the island of Flores in Indonesia. Partial skeletons of nine individuals have been recovered, including one complete skull, referred to as "LB1". These remains have been the subject of intense research to determine whether they represent a species distinct from modern humans; the dominant consensus is that these remains do represent a distinct species due to genetic and anatomical differences.

This hominin had originally been considered remarkable for its survival until relatively recent times, only 12,000 years ago. However, more extensive stratigraphic and chronological work has pushed the dating of the most recent evidence of its existence back to 50,000 years ago. The Homo floresiensis skeletal material is now dated from 60,000 to 100,000 years ago; stone tools recovered alongside the skeletal remains were from archaeological horizons ranging from 50,000 to 190,000 years ago.

Discussed on

πŸ”— Tiresias (Typeface) for Impaired Vision

πŸ”— Typography

Tiresias is a family of TrueType sans-serif typefaces that were designed with the aim of legibility by people with impaired vision at the Scientific Research Unit of Royal National Institute of Blind People in London. The font was originally designed for the RNIB by Chris Sharville of Laker Sharville Design Associates who was working with John Gill at the time.

The family includes

  • Tiresias Infofont – for information labels, optimized for maximum legibility at a distance of 30–100Β cm.
  • Tiresias Keyfont – for labeling the tops of keys of keyboards, PIN pads, appliances, remote controls (features exaggerated punctuation marks, no descender on the J)
  • Tiresias LPfont – for large-print publications. A wedge-serif design.
  • Tiresias PCfont – for raster displays
  • Tiresias Screenfont – for television subtitling and on-screen user interfaces
  • Tiresias Signfont – a more open spacing for use on signs

In late 2007, all Tiresias fonts except Tiresias Screenfont were released under the GNU General Public License version 3 or any later version.

The Tiresias Screenfont was sold by Bitstream Inc., who in 2012 were acquired by Monotype Corporation. The acquiring company continues to market Tiresias on its websites.

Discussed on

πŸ”— Understanding Comics

πŸ”— Books πŸ”— Comics πŸ”— Comics/DC Comics

Understanding Comics: The Invisible Art is a 1993 non-fiction work of comics by American cartoonist Scott McCloud. It explores formal aspects of comics, the historical development of the medium, its fundamental vocabulary, and various ways in which these elements have been used. It expounds theoretical ideas about comics as an art form and medium of communication, and is itself written in comic book form.

Understanding Comics received praise from notable comic and graphic novel authors such as Art Spiegelman, Will Eisner, Alan Moore, Neil Gaiman, and Garry Trudeau (who reviewed the book for the New York Times). Although the book has prompted debate over many of McCloud’s conclusions, its discussions of "iconic" art and the concept of "closure" between panels have become common reference points in discussions of the medium.

The title of Understanding Comics is an homage to Marshall McLuhan's seminal 1964 work Understanding Media.

Discussed on

πŸ”— A graph is moral if two nodes that have a common child are married

πŸ”— Computing πŸ”— Mathematics πŸ”— Statistics πŸ”— Robotics

In graph theory, a moral graph is used to find the equivalent undirected form of a directed acyclic graph. It is a key step of the junction tree algorithm, used in belief propagation on graphical models.

The moralized counterpart of a directed acyclic graph is formed by adding edges between all pairs of non-adjacent nodes that have a common child, and then making all edges in the graph undirected. Equivalently, a moral graph of a directed acyclic graph G is an undirected graph in which each node of the original G is now connected to its Markov blanket. The name stems from the fact that, in a moral graph, two nodes that have a common child are required to be married by sharing an edge.

Moralization may also be applied to mixed graphs, called in this context "chain graphs". In a chain graph, a connected component of the undirected subgraph is called a chain. Moralization adds an undirected edge between any two vertices that both have outgoing edges to the same chain, and then forgets the orientation of the directed edges of the graph.

πŸ”— Electrodynamic Tether

πŸ”— Spaceflight πŸ”— Physics

Electrodynamic tethers (EDTs) are long conducting wires, such as one deployed from a tether satellite, which can operate on electromagnetic principles as generators, by converting their kinetic energy to electrical energy, or as motors, converting electrical energy to kinetic energy. Electric potential is generated across a conductive tether by its motion through a planet's magnetic field.

A number of missions have demonstrated electrodynamic tethers in space, most notably the TSS-1, TSS-1R, and Plasma Motor Generator (PMG) experiments.

Discussed on

πŸ”— SHRDLU

πŸ”— Linguistics πŸ”— Linguistics/Applied Linguistics

SHRDLU was an early natural language understanding computer program, developed by Terry Winograd at MIT in 1968–1970. In it, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.

SHRDLU was written in the Micro Planner and Lisp programming language on the DEC PDP-6 computer and a DEC graphics terminal. Later additions were made at the computer graphics labs at the University of Utah, adding a full 3D rendering of SHRDLU's "world".

The name SHRDLU was derived from ETAOIN SHRDLU, the arrangement of the letter keys on a Linotype machine, arranged in descending order of usage frequency in English.

Discussed on