Popular Articles (Page 24)

Hint: You are looking at the most popular articles. If you are interested in popular topics instead, click here.

🔗 Isochronous Curves

🔗 Mathematics

A tautochrone or isochrone curve (from Greek prefixes tauto- meaning same or iso- equal, and chrono time) is the curve for which the time taken by an object sliding without friction in uniform gravity to its lowest point is independent of its starting point on the curve. The curve is a cycloid, and the time is equal to π times the square root of the radius (of the circle which generates the cycloid) over the acceleration of gravity. The tautochrone curve is related to the brachistochrone curve, which is also a cycloid.

Discussed on

🔗 The China GPS shift problem

🔗 China 🔗 Maps

Due to national security concerns, the use of geographic information in the People's Republic of China is restricted to entities that obtain a special authorization from the administrative department for surveying and mapping under the State Council. Consequences of the restriction include fines for unauthorized surveys, lack of geotagging information on many cameras when the GPS chip detects a location within China, incorrect alignment of street maps with satellite maps in various applications, and seeming unlawfulness of crowdsourced mapping efforts such as OpenStreetMap.

Discussed on

🔗 Nirvana Fallacy

🔗 Philosophy 🔗 Philosophy/Logic

The nirvana fallacy is the informal fallacy of comparing actual things with unrealistic, idealized alternatives. It can also refer to the tendency to assume there is a perfect solution to a particular problem. A closely related concept is the "perfect solution fallacy."

By creating a false dichotomy that presents one option which is obviously advantageous—while at the same time being completely implausible—a person using the nirvana fallacy can attack any opposing idea because it is imperfect. Under this fallacy, the choice is not between real world solutions; it is, rather, a choice between one realistic achievable possibility and another unrealistic solution that could in some way be "better".

Discussed on

🔗 Umarell, men of retirement age who spend their time watching construction sites

🔗 Italy

Umarell (Italian pronunciation: [umaˈrɛl]; modern revisitation of the Bolognese dialect word umarèl [umaˈrɛːl]) is a term in the Italo-Romance variety of Bologna referring specifically to men of retirement age who spend their time watching construction sites, especially roadworks – stereotypically with hands clasped behind their back and offering unwanted advice. Its literal meaning is "little man" (also umarèin). The term is employed as lighthearted mockery or self-deprecation.

The modern term was popularised in 2005 by local writer Danilo Masotti through two books and an associated blog. In December 2020, the word was included in the Zingarelli dictionary.

Discussed on

🔗 Reply of the Zaporozhian Cossacks

🔗 Russia 🔗 Russia/demographics and ethnography of Russia 🔗 Ukraine 🔗 Visual arts 🔗 Russia/history of Russia 🔗 Russia/visual arts in Russia

Reply of the Zaporozhian Cossacks to Sultan Mehmed IV of the Ottoman Empire, also known as Cossacks of Saporog Are Drafting a Manifesto (Russian: Запорожцы пишут письмо турецкому султану), is a painting by Russian artist Ilya Repin. The 2.03 m (6 foot 7 inch) by 3.58 m (11 foot 9 inch) canvas was started in 1880 and finished in 1891. Repin recorded the years of work along the lower edge of the canvas. Alexander III bought the painting for 35,000 rubles, at the time the greatest sum ever paid for a Russian painting. Since then, the canvas has been exhibited in the State Russian Museum in Saint Petersburg.

Discussed on

🔗 Berkson's Paradox

🔗 Statistics

Berkson's paradox also known as Berkson's bias or Berkson's fallacy is a result in conditional probability and statistics which is often found to be counterintuitive, and hence a veridical paradox. It is a complicating factor arising in statistical tests of proportions. Specifically, it arises when there is an ascertainment bias inherent in a study design. The effect is related to the explaining away phenomenon in Bayesian networks, and conditioning on a collider in graphical models.

It is often described in the fields of medical statistics or biostatistics, as in the original description of the problem by Joseph Berkson.

Discussed on

🔗 90 percent of everything is crap

🔗 Philosophy 🔗 Science Fiction 🔗 Literature 🔗 Philosophy/Epistemology

Sturgeon's revelation (as expounded by Theodore Sturgeon), referred to as Sturgeon's law, is an adage cited as "ninety percent of everything is crap." The sentence derives from quotations by Sturgeon, an American science fiction author and critic; although Sturgeon coined another adage he termed "Sturgeon's law", the "ninety percent crap" remark became Sturgeon's law.

The phrase was derived from Sturgeon's observation while science fiction was often derided for its low quality by critics, the majority of examples of works in other fields could equally be seen to be of low quality, and science fiction was thus no different in that regard from other art forms.

Discussed on

🔗 Acoustic Kitty

🔗 United States/U.S. Government 🔗 United States 🔗 Espionage 🔗 Cats

Acoustic Kitty was a CIA project launched by the Central Intelligence Agency Directorate of Science & Technology, which in the 1960s intended to use cats to spy on the Kremlin and Soviet embassies. In an hour-long procedure a veterinary surgeon implanted a microphone in the cat's ear canal, a small radio transmitter at the base of its skull and a thin wire into its fur.

This would allow the cat to innocuously record and transmit sound from its surroundings. Due to problems with distraction, the cat's sense of hunger had to be addressed in another operation. Victor Marchetti, a former CIA officer, said Project Acoustic Kitty cost about $20 million.

The first Acoustic Kitty mission was to eavesdrop on two men in a park outside the Soviet compound on Wisconsin Avenue in Washington, D.C. The cat was released nearby, but was hit and allegedly killed by a taxi almost immediately. However, this was disputed in 2013 by Robert Wallace, a former Director of the CIA's Office of Technical Service, who said that the project was abandoned due to the difficulty of training the cat to behave as required, and "the equipment was taken out of the cat; the cat was re-sewn for a second time, and lived a long and happy life afterwards". Subsequent tests also failed. Shortly thereafter the project was considered a failure and declared to be a total loss. However, other accounts report more success for the project.

The project was cancelled in 1967. A closing memorandum said that the CIA researchers believed that they could train cats to move short distances, but that "the environmental and security factors in using this technique in a real foreign situation force us to conclude that for our (intelligence) purposes, it would not be practical." The project was disclosed in 2001, when some CIA documents were declassified.

Discussed on

🔗 Capacitor plague – Wikipedia

🔗 Electronics 🔗 Guild of Copy Editors

The capacitor plague was a problem related to a higher-than-expected failure rate of non-solid aluminum electrolytic capacitors, between 1999 and 2007, especially those from some Taiwanese manufacturers, due to faulty electrolyte composition that caused corrosion accompanied by gas generation, often rupturing the case of the capacitor from the build-up of pressure.

High failure rates occurred in many well-known brands of electronics, and were particularly evident in motherboards, video cards, and power supplies of personal computers.

Discussed on

🔗 DRAKON – An algorithmic visual programming language

🔗 Computing 🔗 Spaceflight 🔗 Computing/Software

DRAKON is an algorithmic visual programming and modeling language developed within the Buran space project following ergonomic design principles. The language provides a uniform way to represent flowcharts of any complexity that are easy to read and understand.

The DRAKON Editor, which was released in September 2011, is an implementation of the language available in the public domain. It can be used for creating documentation, or for creating visual programs that can be converted to source code in other languages.

Unlike UML's philosophy, DRAKON's language philosophy is based on being augmented if needed, by using a hybrid language, which can be illustrated as "incrustating code snippets from text language used into shape DRAKON requires". This way, DRAKON always remains a simple visual language that can be used as an augmentation for a programmer who is interested in making their own project code easier to support or other long-term needs for example improving the ergonomics of the coding process or to making code easier to review and understand.

The name DRAKON is the Russian acronym for "Дружелюбный Русский Алгоритмический [язык], Который Обеспечивает Наглядность", which translates to "Friendly Russian algorithmic [language] that illustrates (or provides clarity)". The word "наглядность" (pronounced approximately as "naa-glya-dno-st-th") refers to a concept or idea being easy to imagine and understand, and may be translated as "clarity".

The DRAKON language can be used both as a modelling/"markup" language (which is considered a standalone "pure DRAKON" program) and as a programming language (as part of a hybrid language).

Integration of a stricter, "academic", variant of a markup language into programming, such as provided by DRAKON, adds syntactic sugar allowing users of different programming languages to comprehend each other's contributions to the overall project and even provide commentary if needed.

Discussed on