Popular Articles (Page 17)
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🔗 Kardashev Scale
The Kardashev scale is a method of measuring a civilization's level of technological advancement based on the amount of energy they are able to use. The measure was proposed by Soviet astronomer Nikolai Kardashev in 1964. The scale has three designated categories:
- A Type I civilization, also called a planetary civilization—can use and store all of the energy available on its planet.
- A Type II civilization, also called a stellar civilization—can use and control energy at the scale of its stellar system.
- A Type III civilization, also called a galactic civilization—can control energy at the scale of its entire host galaxy.
Discussed on
- "Kardashev Scale" | 2024-05-11 | 34 Upvotes 28 Comments
- "Kardashev Scale" | 2021-10-13 | 14 Upvotes 1 Comments
- "Kardashev Scale" | 2019-08-03 | 74 Upvotes 31 Comments
- "Kardashev scale" | 2011-02-05 | 72 Upvotes 15 Comments
🔗 Microsoft v MikeRoweSoft
Microsoft v. MikeRoweSoft was a legal dispute between Microsoft and a Canadian Belmont High School student named Mike Rowe over the domain name "MikeRoweSoft.com". Microsoft argued that their trademark had been infringed because of the phonetic resemblance between "Microsoft" and "MikeRoweSoft".
The case received international press attention following Microsoft's perceived heavy-handed approach to a 12th grade student's part-time web design business and the subsequent support that Rowe received from the online community. A settlement was eventually reached, with Rowe granting ownership of the domain to Microsoft in exchange for an Xbox and additional compensation.
Discussed on
- "Microsoft vs. MikeRoweSoft" | 2024-03-22 | 49 Upvotes 8 Comments
- "Microsoft v MikeRoweSoft" | 2018-04-17 | 96 Upvotes 20 Comments
- "Microsoft vs. MikeRoweSoft" | 2017-10-12 | 19 Upvotes 1 Comments
- "Microsoft vs. MikeRoweSoft" | 2013-07-20 | 52 Upvotes 24 Comments
🔗 Loudness war
The loudness war (or loudness race) refers to the trend of increasing audio levels in recorded music, which reduces audio fidelity, and according to many critics, listener enjoyment. Increasing loudness was first reported as early as the 1940s, with respect to mastering practices for 7" singles. The maximum peak level of analog recordings such as these is limited by varying specifications of electronic equipment along the chain from source to listener, including vinyl and Compact Cassette players. The issue garnered renewed attention starting in the 1990s with the introduction of digital signal processing capable of producing further loudness increases.
With the advent of the Compact Disc (CD), music is encoded to a digital format with a clearly defined maximum peak amplitude. Once the maximum amplitude of a CD is reached, loudness can be increased still further through signal processing techniques such as dynamic range compression and equalization. Engineers can apply an increasingly high ratio of compression to a recording until it more frequently peaks at the maximum amplitude. In extreme cases, efforts to increase loudness can result in clipping and other audible distortion. Modern recordings that use extreme dynamic range compression and other measures to increase loudness therefore can sacrifice sound quality to loudness. The competitive escalation of loudness has led music fans and members of the musical press to refer to the affected albums as "victims of the loudness war."
Discussed on
- "Loudness War" | 2022-03-07 | 56 Upvotes 35 Comments
- "Loudness war" | 2020-01-07 | 272 Upvotes 172 Comments
🔗 Goodyear Inflatoplane
The Goodyear Inflatoplane was an inflatable experimental aircraft made by the Goodyear Aircraft Company, a subsidiary of Goodyear Tire and Rubber Company, well known for the Goodyear blimp. Although it seemed an improbable project, the finished aircraft proved to be capable of meeting its design objectives, although orders were never forthcoming from the military. A total of 12 prototypes were built between 1956 and 1959, and testing continued until 1972, when the project was finally cancelled.
Discussed on
- "Goodyear Inflatoplane" | 2024-05-02 | 148 Upvotes 71 Comments
- "Goodyear Inflatoplane" | 2019-10-14 | 108 Upvotes 27 Comments
🔗 Perpetual Stew
A perpetual stew, also known as hunter's pot or hunter's stew, is a pot into which whatever one can find is placed and cooked. The pot is never or rarely emptied all the way, and ingredients and liquid are replenished as necessary. The concept is often a common element in descriptions of medieval inns. Foods prepared in a perpetual stew have been described as being flavorful due to the manner in which the foodstuffs blend together, in which the flavor may improve with age.
Discussed on
- "Perpetual Stew" | 2025-02-06 | 53 Upvotes 63 Comments
- "Perpetual Stew" | 2024-03-27 | 14 Upvotes 5 Comments
- "Perpetual Stew" | 2022-03-13 | 18 Upvotes 2 Comments
- "Perpetual Stew" | 2019-08-16 | 13 Upvotes 7 Comments
🔗 Fan death
Fan death is a widely held belief in Korean culture, where it is thought that running an electric fan in a closed room with unopened or no windows will prove fatal. Despite no concrete evidence to support the concept, belief in fan death persists to this day in Korea, and also to a lesser extent in Japan and Russia.
Discussed on
- "Fan Death" | 2021-01-12 | 30 Upvotes 11 Comments
- "Fan death" | 2018-11-12 | 52 Upvotes 48 Comments
- "Fan death" | 2018-06-11 | 11 Upvotes 1 Comments
- "Fan death" | 2017-09-28 | 20 Upvotes 1 Comments
🔗 Plankalkül
Plankalkül (German pronunciation: [ˈplaːnkalkyːl]) is a programming language designed for engineering purposes by Konrad Zuse between 1942 and 1945. It was the first high-level programming language to be designed for a computer.
Kalkül is the German term for a formal system—as in Hilbert-Kalkül, the original name for the Hilbert-style deduction system—so Plankalkül refers to a formal system for planning.
Discussed on
- "Plankalkül" | 2023-03-07 | 226 Upvotes 47 Comments
- "Plankalkül" | 2016-01-15 | 56 Upvotes 14 Comments
🔗 I Can Eat Glass
I Can Eat Glass was a linguistic project documented on the early Web by then-Harvard student Ethan Mollick. The objective was to provide speakers with translations of the phrase "I can eat glass, it does not hurt me" from a wide variety of languages; the phrase was chosen because of its unorthodox nature. Mollick's original page disappeared in or about June 2004.
As Mollick explained, visitors to a foreign country have "an irresistible urge" to say something in that language, and whatever they say usually marks them as tourists immediately. Saying "I can eat glass, it does not hurt me", however, ensures that the speaker "will be viewed as an insane native, and treated with dignity and respect".
The project grew to considerable size since web surfers were invited to submit translations. The phrase was translated into over 150 languages, including some that are fictional or invented, as well as into code from various computer languages. It became an Internet meme.
Discussed on
- "I Can Eat Glass" | 2023-08-27 | 245 Upvotes 91 Comments
- "I Can Eat Glass" | 2019-10-01 | 109 Upvotes 84 Comments
🔗 Socialist millionaire protocol
In cryptography, the socialist millionaire problem is one in which two millionaires want to determine if their wealth is equal without disclosing any information about their riches to each other. It is a variant of the Millionaire's Problem whereby two millionaires wish to compare their riches to determine who has the most wealth without disclosing any information about their riches to each other.
It is often used as a cryptographic protocol that allows two parties to verify the identity of the remote party through the use of a shared secret, avoiding a man-in-the-middle attack without the inconvenience of manually comparing public key fingerprints through an outside channel. In effect, a relatively weak password/passphrase in natural language can be used.
Discussed on
- "Socialist Millionaire Problem" | 2020-03-14 | 75 Upvotes 31 Comments
- "Socialist millionaire protocol" | 2015-11-07 | 170 Upvotes 63 Comments