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πŸ”— Bat bomb

πŸ”— United States πŸ”— Military history πŸ”— Military history/North American military history πŸ”— Military history/United States military history πŸ”— Military history/Military science, technology, and theory πŸ”— Military history/Weaponry πŸ”— Military history/World War II πŸ”— Mammals/Bats

Bat bombs were an experimental World War II weapon developed by the United States. The bomb consisted of a bomb-shaped casing with over a thousand compartments, each containing a hibernating Mexican free-tailed bat with a small, timed incendiary bomb attached. Dropped from a bomber at dawn, the casings would deploy a parachute in mid-flight and open to release the bats, which would then disperse and roost in eaves and attics in a 20–40-mile radius (32–64Β km). The incendiaries, which were set on timers, would then ignite and start fires in inaccessible places in the largely wood and paper constructions of the Japanese cities that were the weapon's intended target.

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πŸ”— The China GPS shift problem

πŸ”— China πŸ”— Maps

Due to national security concerns, the use of geographic information in the People's Republic of China is restricted to entities that obtain a special authorization from the administrative department for surveying and mapping under the State Council. Consequences of the restriction include fines for unauthorized surveys, lack of geotagging information on many cameras when the GPS chip detects a location within China, incorrect alignment of street maps with satellite maps in various applications, and seeming unlawfulness of crowdsourced mapping efforts such as OpenStreetMap.

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πŸ”— GObject

πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Free and open-source software πŸ”— C/C++ πŸ”— C/C++/C

The GLib Object System, or GObject, is a free software library providing a portable object system and transparent cross-language interoperability. GObject is designed for use both directly in C programs to provide object-oriented C-based APIs and through bindings to other languages to provide transparent cross-language interoperability, e.g. PyGObject.

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πŸ”— Pournelle's Iron Law of Bureaucracy

πŸ”— Biography πŸ”— Science Fiction πŸ”— Biography/arts and entertainment πŸ”— Journalism

Jerry Eugene Pournelle (; August 7, 1933 – September 8, 2017) was an American polymath: scientist in the area of operations research and human factors research, science fiction writer, essayist, journalist, and one of the first bloggers. In the 1960s and early 1970s, he worked in the aerospace industry, but eventually focused on his writing career. In an obituary in gizmodo, he is described as "a tireless ambassador for the future."

Pournelle is particularly known for writing hard science fiction, and received multiple awards for his writing. In addition to his solo writing, he wrote several novels with collaborators, most notably Larry Niven. Pournelle served a term as President of the Science Fiction and Fantasy Writers of America.

Pournelle's journalism focused primarily on the computer industry, astronomy, and space exploration. From the 1970s until the early 1990s, he contributed to the computer magazine Byte, writing from the viewpoint of an intelligent user, with the oft-cited credo, β€œWe do this stuff so you won’t have to.” He created one of the first blogs, entitled "Chaos Manor", which included commentary about politics, computer technology, space technology, and science fiction.

Pournelle was also known for his paleoconservative political views, which were sometimes expressed in his fiction. He was one of the founders of the Citizens' Advisory Council on National Space Policy, which developed some of the Reagan Administration's space initiatives, including the earliest versions of what would become the Strategic Defense Initiative.

πŸ”— Wetware computer

πŸ”— Computing

A wetware computer is an organic computer (which can also be known as an artificial organic brain or a neurocomputer) composed of organic material such as living neurons. Wetware computers composed of neurons are different than conventional computers because they are thought to be capable in a way of "thinking for themselves", because of the dynamic nature of neurons. While wetware is still largely conceptual, there has been limited success with construction and prototyping, which has acted as a proof of the concept's realistic application to computing in the future. The most notable prototypes have stemmed from the research completed by biological engineer William Ditto during his time at the Georgia Institute of Technology. His work constructing a simple neurocomputer capable of basic addition from leech neurons in 1999 was a significant discovery for the concept. This research acted as a primary example driving interest in the creation of these artificially constructed, but still organic brains.

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πŸ”— North American F-82 Twin Mustang

πŸ”— Aviation πŸ”— Military history πŸ”— Military history/Military aviation πŸ”— Military history/North American military history πŸ”— Military history/United States military history πŸ”— Aviation/aircraft

The North American F-82 Twin Mustang is the last American piston-engine fighter ordered into production by the United States Air Force. Based on the P-51 Mustang, the F-82 was originally designed as a long-range escort fighter in World War II. The war ended well before the first production units were operational.

In the postwar era, Strategic Air Command used the planes as a long-range escort fighter. Radar-equipped F-82s were used extensively by the Air Defense Command as replacements for the Northrop P-61 Black Widow as all-weather day/night interceptors. During the Korean War, Japan-based F-82s were among the first USAF aircraft to operate over Korea. The first three North Korean aircraft destroyed by U.S. forces were shot down by F-82s, the first being a North-Korean Yak-11 downed over Gimpo Airfield by the USAF 68th Fighter Squadron.

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πŸ”— Strategikon of Maurice

πŸ”— Military history πŸ”— Military history/Military science, technology, and theory πŸ”— Books πŸ”— Classical Greece and Rome πŸ”— Greece πŸ”— Middle Ages πŸ”— Middle Ages/History πŸ”— Military history/Roman and Byzantine military history πŸ”— Military history/Medieval warfare πŸ”— Greece/Byzantine world πŸ”— Military history/Balkan military history πŸ”— Military history/European military history

The Strategikon or Strategicon (Greek: Ξ£Ο„ΟΞ±Ο„Ξ·Ξ³ΞΉΞΊΟŒΞ½) is a manual of war traditionally regarded as written in the late 6th century and usually attributed to the Byzantine Emperor Maurice. It is moreover a practical manual, "a rather modest elementary handbook" in the words of its introduction, "for those devoting themselves to generalship". This book gives a general guide, handbook, of the Byzantine military's strategies. In his introduction to his 1984 translation of the text, George T. Dennis noted "The Strategikon is written in a very straightforward and generally uncomplicated Greek."

The Strategikon may have been written in an effort to codify the military reforms brought about by the soldier-emperor Maurice. There is debate in academic circles as to the true author of the Strategikon. Maurice may have only commissioned it; perhaps his brother Peter, or another general of his court, was the true author. The dating is also debated. If it was written in the 6th century, the Strategikon may have been produced to codify the experience of the Balkan and Persian campaigns, or the campaigns may have been carried out in compliance with the manual. However, starting in the late 19th century, some historians have argued for a later date in the eighth or ninth century, on philological or technological grounds. In any case, it is considered one of the most important military texts of the medieval years, along with the 10th century military treatises attributed to the Byzantine emperors Leo VI (Tactica) and Nicephorus Phocas (De velitatione and Praecepta Militaria); Leo's Tactica in particular drew heavily from the Strategikon.

The text consists of 12 chapters, or "books", on various aspects of the tactics employed by the Byzantine military of the 6th and 7th century A.D. It is primarily focused on cavalry tactics and formations, yet it also elaborates on matters of infantry, sieges, baggage trains, drilling and marching. The author was familiar with classical military treatises, especially Onasander and Aelian, which he used as conceptional models rather than sources of content. Each book has a general topic to be discussed, and each book goes into great detail even separating each book further into subsections and including maps. These maps are not large and extravagant but more symbols to show positions and a standard design of the formations the Byzantine military used at this time. Books seven and eight contain practical advice to the General in the form of instructions and maxims. The eleventh book has ethnographic interest, with its portrayal of various Byzantine enemies (Franks, Lombards, Avars, Turks, and Slavs). The Strategikon also belongs to Byzantine legal literature, since it contains a list of military infractions and their suitable penalties.

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πŸ”— Nuclear Football

πŸ”— United States πŸ”— Military history πŸ”— Military history/North American military history πŸ”— Military history/United States military history

The nuclear football (also known as the atomic football, the president's emergency satchel, the Presidential Emergency Satchel, the button, the black box, or just the football) is a briefcase, the contents of which are to be used by the President of the United States to authorize a nuclear attack while away from fixed command centers, such as the White House Situation Room. It functions as a mobile hub in the strategic defense system of the United States. It is held by an aide-de-camp.

πŸ”— Hokkaido characters

πŸ”— Writing systems πŸ”— Japan πŸ”— Japan/History πŸ”— Japan/Ainu

The Hokkaido characters (εŒ—ζ΅·ι“η•°δ½“ζ–‡ε­—, hokkaidō itai moji), also known as Aino characters (γ‚’γ‚€γƒŽγƒ’γ‚Έ, aino moji) or Ainu characters (γ‚’γ‚€γƒŒζ–‡ε­—, ainu moji), are a set of characters discovered around 1886 on the Japanese island of Hokkaido. At the time of their discovery, they were believed to be a genuine script, but this view is not generally supported today.

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πŸ”— The Man Behind AMD's Zen Microarchitecture: Jim Keller

πŸ”— Biography

Jim Keller (born 1958/1959) is a microprocessor engineer best known for his work at AMD and Apple. He was the lead architect of the AMD K8 microarchitecture (including the original Athlon 64) and was involved in designing the Athlon (K7) and Apple A4/A5 processors. He was also the coauthor of the specifications for the x86-64 instruction set and HyperTransport interconnect. From 2012 to 2015, he returned to AMD to work on the AMD K12 and Zen microarchitectures.

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