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πŸ”— Qwest – Refusal of NSA surveillance requests

πŸ”— United States πŸ”— Companies πŸ”— Telecommunications πŸ”— United States/Colorado

Qwest Communications International, Inc. was a large United States telecommunications carrier. Qwest provided local service in 14 western and midwestern U.S. states: Arizona, Colorado, Idaho, Iowa, Minnesota, Montana, Nebraska, New Mexico, North Dakota, Oregon, South Dakota, Utah, Washington, and Wyoming.

On April 22, 2010, CenturyLink announced it would acquire Qwest in a stock transaction. The merger closed on April 1, 2011. Qwest began doing business as CenturyLink in August 2011.

Qwest provided voice, Internet backbone data services, and digital television in some areas. It operated in three segments: Wireline Services, Wireless Services, and Other Services. The Wireline Services segment provided local voice, long-distance voice, and data and Internet (DSL) services to consumers, businesses, and wholesale customers, as well as access services to wholesale customers. The Wireless Services segment was achieved by a partnership with Verizon Wireless. Qwest also partnered with DirecTV to provide digital television service to its customers. In Phoenix, Denver, Salt Lake City, Boise, and Omaha, Qwest offered Qwest Choice TV (later also known as Qwest Digital Television), an IPTV service over DSL. This service was retired in October 2008 (after being no longer available to new customers in May 2008), leaving DirecTV as the only TV service Qwest provided. Qwest Choice TV customers were moved to DirecTV. The Other Services segment primarily involved the sublease of real estate assets, such as space in office buildings, warehouses, and other properties.

Qwest Communications also provided long-distance services and broadband data, as well as voice and video communications globally. The company sold its products and services to small businesses, governmental entities, and public and private educational institutions through various channels, including direct-sales marketing, telemarketing, arrangements with third-party agents, company's Web site, and partnership relations. As of September 13, 2005, Qwest had 98 retail stores in 14 states. Qwest Communications was headquartered in Denver, Colorado at 1801 California Street, in the second tallest building in Denver at 53 stories. The majority of Qwest occupational or non-management employees were represented by two labor unions; the Communications Workers of America and in Montana, the International Brotherhood of Electrical Workers. Qwest also had software development centers in Bangalore and Noida (New Delhi), India called Qwest Software Services.

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πŸ”— The Unreality of Time

πŸ”— Philosophy πŸ”— Philosophy/Philosophical literature πŸ”— Guild of Copy Editors

"The Unreality of Time" is the best-known philosophical work of the Cambridge idealist J.Β M.Β E. McTaggart (1866–1925). In the argument, first published as a journal article in Mind in 1908, McTaggart argues that time is unreal because our descriptions of time are either contradictory, circular, or insufficient. A slightly different version of the argument appeared in 1927 as one of the chapters in the second volume of McTaggart's greatest work, The Nature of Existence.

The argument for the unreality of time is popularly treated as a stand-alone argument that does not depend on any significant metaphysical principles (e.g. as argued by C.Β D. Broad 1933 and L.Β O. Mink 1960). R.Β D. Ingthorsson disputes this, and argues that the argument can only be understood as an attempt to draw out certain consequences of the metaphysical system that McTaggart presents in the first volume of The Nature of Existence (Ingthorsson 1998 & 2016).

It is helpful to consider the argument as consisting of three parts. In the first part, McTaggart offers a phenomenological analysis of the appearance of time, in terms of the now famous A- and B-series (see below for detail). In the second part, he argues that a conception of time as only forming a B-series but not an A-series is an inadequate conception of time because the B-series does not contain any notion of change. The A-series, on the other hand, appears to contain change and is thus more likely to be an adequate conception of time. In the third and final part, he argues that the conception of time forming an A-series is contradictory and thus nothing can be like an A-series. Since the A- and the B- series exhaust possible conceptions of how reality can be temporal, and neither is adequate, the conclusion McTaggart reaches is that reality is not temporal at all.

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πŸ”— Social Facilitation

πŸ”— Philosophy πŸ”— Politics πŸ”— Psychology πŸ”— Marketing & Advertising πŸ”— Philosophy/Philosophy of science πŸ”— Philosophy/Epistemology πŸ”— Sociology πŸ”— Education

Social facilitation is defined as improvement or decrease in individual performance when working with other people rather than alone.

In addition to working together with other people, social facilitation also occurs in the mere presence of other people. Previous research has found that individual performance is improved by coaction, performing a task in the presence of others who are performing a similar task, and having an audience while performing a certain task. An example of coaction triggering social facilitation can be seen in instances where a cyclist's performance is improved when cycling along with other cyclists as compared to cycling alone. An instance where having an audience triggers social facilitation can be observed where a weightlifter lifts heavier weight in the presence of an audience. Social facilitation has occasionally been attributed to the fact that certain people are more susceptible to social influence, with the argument that personality factors can make these people more aware of evaluation.

The Yerkes-Dodson law, when applied to social facilitation, states that "the mere presence of other people will enhance the performance in speed and accuracy of well-practiced tasks, but will degrade in the performance of less familiar tasks." Compared to their performance when alone, when in the presence of others they tend to perform better on simple or well-rehearsed tasks and worse on complex or new ones.

The audience effect attempts to explain psychologically why the presence of an audience leads to people performing tasks better in some cases and worse in others. This idea was further explored when some studies showed that the presence of a passive audience facilitated the better performance of a simple task, while other studies showed that the presence of a passive audience inhibited the performance of a more difficult task or one that was not well practiced, possibly due to psychological pressure or stress. (See Yerkes–Dodson law.)

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πŸ”— Self-Replicating Machine

πŸ”— Science Fiction πŸ”— Robotics πŸ”— Transhumanism

A self-replicating machine is a type of autonomous robot that is capable of reproducing itself autonomously using raw materials found in the environment, thus exhibiting self-replication in a way analogous to that found in nature. The concept of self-replicating machines has been advanced and examined by Homer Jacobson, Edward F. Moore, Freeman Dyson, John von Neumann, Konrad Zuse and in more recent times by K. Eric Drexler in his book on nanotechnology, Engines of Creation (coining the term clanking replicator for such machines) and by Robert Freitas and Ralph Merkle in their review Kinematic Self-Replicating Machines which provided the first comprehensive analysis of the entire replicator design space. The future development of such technology is an integral part of several plans involving the mining of moons and asteroid belts for ore and other materials, the creation of lunar factories, and even the construction of solar power satellites in space. The von Neumann probe is one theoretical example of such a machine. Von Neumann also worked on what he called the universal constructor, a self-replicating machine that would be able to evolve and which he formalized in a cellular automata environment. Notably, Von Neumann's Self-Reproducing Automata scheme posited that open-ended evolution requires inherited information to be copied and passed to offspring separately from the self-replicating machine, an insight that preceded the discovery of the structure of the DNA molecule by Watson and Crick and how it is separately translated and replicated in the cell.

A self-replicating machine is an artificial self-replicating system that relies on conventional large-scale technology and automation. Although suggested earlier than in the late 1940's by Von Neumann, no self-replicating machine has been seen until today. Certain idiosyncratic terms are occasionally found in the literature. For example, the term clanking replicator was once used by Drexler to distinguish macroscale replicating systems from the microscopic nanorobots or "assemblers" that nanotechnology may make possible, but the term is informal and is rarely used by others in popular or technical discussions. Replicators have also been called "von Neumann machines" after John von Neumann, who first rigorously studied the idea. However, the term "von Neumann machine" is less specific and also refers to a completely unrelated computer architecture that von Neumann proposed and so its use is discouraged where accuracy is important. Von Neumann himself used the term universal constructor to describe such self-replicating machines.

Historians of machine tools, even before the numerical control era, sometimes figuratively said that machine tools were a unique class of machines because they have the ability to "reproduce themselves" by copying all of their parts. Implicit in these discussions is that a human would direct the cutting processes (later planning and programming the machines), and would then assemble the parts. The same is true for RepRaps, which are another class of machines sometimes mentioned in reference to such non-autonomous "self-replication". In contrast, machines that are truly autonomously self-replicating (like biological machines) are the main subject discussed here.

πŸ”— Pyrophone

πŸ”— Europe πŸ”— Musical Instruments πŸ”— Percussion

A pyrophone, also known as a "fire/explosion organ" or "fire/explosion calliope" is a musical instrument in which notes are sounded by explosions, or similar forms of rapid combustion, rapid heating, or the like, such as burners in cylindrical glass tubes, creating light and sound. It was invented by physicist and musician Georges FrΓ©dΓ©ric EugΓ¨ne Kastner (born 1852 in Strasbourg, France – died 1882 in Bonn, Germany), son of composer Jean-Georges Kastner, around 1870.

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πŸ”— Unintended consequences

πŸ”— Philosophy πŸ”— Systems πŸ”— Philosophy/Social and political philosophy πŸ”— Sociology πŸ”— Philosophy/Ethics πŸ”— Philosophy/Metaphysics

In the social sciences, unintended consequences (sometimes unanticipated consequences or unforeseen consequences) are outcomes of a purposeful action that are not intended or foreseen. The term was popularised in the twentieth century by American sociologist Robert K. Merton.

Unintended consequences can be grouped into three types:

  • Unexpected benefit: A positive unexpected benefit (also referred to as luck, serendipity or a windfall).
  • Unexpected drawback: An unexpected detriment occurring in addition to the desired effect of the policy (e.g., while irrigation schemes provide people with water for agriculture, they can increase waterborne diseases that have devastating health effects, such as schistosomiasis).
  • Perverse result: A perverse effect contrary to what was originally intended (when an intended solution makes a problem worse).

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πŸ”— Kkrieger – A 96KB first person shooter

πŸ”— Video games

.kkrieger (from Krieger, German for warrior) is a first-person shooter video game created by German demogroup .theprodukkt (a former subdivision of Farbrausch), which won first place in the 96k game competition at Breakpoint in April 2004. The game remains a beta version as of 2019.

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πŸ”— Siemens Synthesizer – Studio for Electronic Music

πŸ”— Musical Instruments

The Siemens Synthesizer (or "Siemens Studio fΓΌr Elektronische Musik") was developed in Germany in 1959 by the German electronics manufacturer Siemens, originally to compose live electronic music for its own promotional films.

From 1956 to 1967, it had a significant influence on the development of electronic music. Among others, Mauricio Kagel, Henri Pousseur, Herbert BrΓΌn and Ernst Krenek completed important electronic works there.

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πŸ”— Fruit machine (homosexuality test)

πŸ”— Human rights πŸ”— Canada πŸ”— LGBT studies πŸ”— Law Enforcement πŸ”— Discrimination πŸ”— LGBTQ+ studies

"Fruit machine" is a term for a device developed in Canada by Frank Robert Wake that was supposed to be able to identify gay men (derogatorily referred to as "fruits"). The subjects were made to view pornography; the device then measured the diameter of the pupils of the eyes (pupillary response test), perspiration, and pulse for a supposed erotic response.

The "fruit machine" was employed in Canada in the 1950s and 1960s during a campaign to eliminate all gay men from the civil service, the Royal Canadian Mounted Police (RCMP), and the military. A substantial number of workers did lose their jobs. Although funding for the "fruit machine" project was cut off in the late 1960s, the investigations continued, and the RCMP collected files on over 9,000 "suspected" gay people.

The chair employed resembled that used by dentists. It had a pulley with a camera going towards the pupils, with a black box located in front of it that displayed pictures. The pictures ranged from the mundane to sexually explicit photos of men and women. It had previously been determined that the pupils would dilate in relation to the amount of interest in the picture per the technique termed 'the pupillary response test'.

People were first led to believe that the machine's purpose was to rate stress. After knowledge of its real purpose became widespread, few people volunteered for it.

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πŸ”— Wikipedia: The 2009 H1N1 flu outbreak

πŸ”— United States πŸ”— International relations πŸ”— Disaster management πŸ”— Medicine πŸ”— Viruses πŸ”— Canada πŸ”— Death πŸ”— Agriculture πŸ”— Mexico

The 2009 flu pandemic or swine flu was an influenza pandemic that lasted from January 2009 to August 2010, and the second of the two pandemics involving H1N1 influenza virus (the first being the 1918–1920 Spanish flu pandemic), albeit a new strain. First described in April 2009, the virus appeared to be a new strain of H1N1, which resulted from a previous triple reassortment of bird, swine, and human flu viruses further combined with a Eurasian pig flu virus, leading to the term "swine flu". According to WHO, the laboratory confirmed death toll is more than 18,036. Meanwhile, some studies estimated that 11 to 21 percent of the global population at the time – or around 700 million to 1.4 billion people (out of a total of 6.8 billion) – contracted the illness. This was more than the number of people infected by the Spanish flu pandemic, but only resulted in about 150,000 to 575,000 fatalities for the 2009 pandemic. A follow-up study done in September 2010 showed that the risk of serious illness resulting from the 2009 H1N1 flu was no higher than that of the yearly seasonal flu. For comparison, the WHO estimates that 250,000 to 500,000 people die of seasonal flu annually.

Unlike most strains of influenza, the Pandemic H1N1/09 virus does not disproportionately infect adults older than 60Β years; this was an unusual and characteristic feature of the H1N1 pandemic. Even in the case of previously very healthy people, a small percentage develop pneumonia or acute respiratory distress syndrome (ARDS). This manifests itself as increased breathing difficulty and typically occurs three to six days after initial onset of flu symptoms. The pneumonia caused by flu can be either direct viral pneumonia or a secondary bacterial pneumonia. A November 2009 New England Journal of Medicine article recommended that flu patients whose chest X-ray indicates pneumonia receive both antivirals and antibiotics. In particular, it is a warning sign if a child (and presumably an adult) seems to be getting better and then relapses with high fever, as this relapse may be bacterial pneumonia.

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