New Articles (Page 36)
To stay up to date you can also follow on Mastodon.
π Cleo, the mathematician that tricked Stack Exchange
Cleo was the pseudonym of an anonymous mathematician active on the mathematics Stack Exchange from 2013 to 2015, who became known for providing precise answers to complex mathematical integration problems without showing any intermediate steps. Due to the extraordinary accuracy and speed of the provided solutions, mathematicians debated whether Cleo was an individual genius, a collective pseudonym, or even an early artificial intelligence system.
During the poster's active period, Cleo posted 39 answers to advanced mathematical questions, primarily focusing on complex integration problems that had stumped other users. Cleo's answers were characterized by being consistently correct while providing no explanation of methodology, often appearing within hours of the original posts. The account claimed to be limited in interaction due to an unspecified medical condition.
The mystery surrounding Cleo's identity and mathematical abilities generated significant interest in the mathematical community, with users attempting to analyze solution patterns and writing style for clues. Some compared Cleo to historical mathematical figures like Srinivasa Ramanujan, known for providing solutions without conventional proofs. In 2025, Cleo was revealed to be Vladimir Reshetnikov, a software developer originally from Uzbekistan.
Discussed on
- "Cleo, the mathematician that tricked Stack Exchange" | 2025-05-20 | 69 Upvotes 9 Comments
π Squirrel (Programming Language)
Squirrel is a high level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.
MirthKit, a simple toolkit for making and distributing open source, cross-platform 2D games, uses Squirrel for its platform. It is used extensively by Code::Blocks for scripting and was also used in Final Fantasy Crystal Chronicles: My Life as a King. It is also used in Left 4 Dead 2, Portal 2 and Thimbleweed Park for scripted events and in NewDark, an unofficial Thief 2: The Metal Age engine update, to facilitate additional, simplified means of scripting mission events, aside of the regular C scripting.
π Fearmongering
Fearmongering, or scaremongering, is the act of exploiting feelings of fear by using exaggerated rumors of impending danger, usually for personal gain.
Discussed on
- "Fearmongering" | 2025-05-18 | 20 Upvotes 1 Comments
π Rolling Highway
In rail transportation, a rolling highway or rolling road is a form of combined transport involving the conveying of road trucks by rail, referred to as Ro-La trains. The concept is a form of piggyback transportation.
The technical challenges to implement rolling highways vary from region to region. In North America, the loading gauge is often high enough to accommodate double stack containers, so the height of a semi-trailer on a flatcar is no issue. However, in Europe, except for purpose built lines such as the Channel Tunnel or the Gotthard Base Tunnel, the loading gauge height is much smaller, and it is necessary to transport the trailers with the tires about 30Β cm (11.81Β in) above the rails, so the trailers cannot be simply parked on the surface of a flat car above the wagon wheels or bogies. Making the wagon wheels smaller limits the maximum speed, so many designs allow the trailer to be transported with its wheels lower than the rail wagon wheels. An early approach in France was the Kangourou wagon with modified trailers. This technology did not survive, due to the market resistance to modified trailers. Today, three designs for these special wagons are in commercial service, "Modalohr", "CargoBeamer" and "Niederflurwagen" .
During a rolling-highway journey, if the drivers accompany the trailer, they are accommodated in a passenger car or a sleeping car. At both ends of the rail link there are purpose-built terminals that allow the train to be easily loaded and unloaded.
Discussed on
- "Rolling Highway" | 2025-05-13 | 55 Upvotes 40 Comments
π Timeline of the far future
While the future can never be predicted with absolute certainty, present understanding in various scientific fields allows for the prediction of some far-future events, if only in the broadest outline. These fields include astrophysics, which has revealed how planets and stars form, interact, and die; particle physics, which has revealed how matter behaves at the smallest scales; evolutionary biology, which predicts how life will evolve over time; and plate tectonics, which shows how continents shift over millennia.
All projections of the future of Earth, the Solar System, and the universe must account for the second law of thermodynamics, which states that entropy, or a loss of the energy available to do work, must rise over time. Stars will eventually exhaust their supply of hydrogen fuel and burn out. Close encounters between astronomical objects gravitationally fling planets from their star systems, and star systems from galaxies.
Physicists expect that matter itself will eventually come under the influence of radioactive decay, as even the most stable materials break apart into subatomic particles. Current data suggest that the universe has a flat geometry (or very close to flat), and thus will not collapse in on itself after a finite time, and the infinite future allows for the occurrence of a number of massively improbable events, such as the formation of Boltzmann brains.
The timelines displayed here cover events from the beginning of the 11th millennium to the furthest reaches of future time. A number of alternative future events are listed to account for questions still unresolved, such as whether humans will become extinct, whether protons decay, and whether the Earth survives when the Sun expands to become a red giant.
Discussed on
- "Timeline of the Far Future" | 2025-05-12 | 15 Upvotes 3 Comments
- "Timeline of the Far Future" | 2024-01-14 | 16 Upvotes 1 Comments
- "Timeline of the Far Future" | 2020-05-17 | 168 Upvotes 112 Comments
- "Timeline of the far future" | 2018-07-18 | 696 Upvotes 258 Comments
- "Timeline of the far future" | 2012-05-06 | 294 Upvotes 88 Comments
π VIC-20
The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit entry level home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units, eventually reaching 2.5 million. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future."
Discussed on
- "VIC-20" | 2025-05-11 | 12 Upvotes 2 Comments
π Gonzalo Guerrero
Gonzalo Guerrero (also known as Gonzalo Marinero, Gonzalo de Aroca and Gonzalo de Aroza) was a sailor from Palos, Spain who was shipwrecked along the YucatΓ‘n Peninsula and was taken as a slave by the local Maya. Earning his freedom, Guerrero became a respected warrior under a Maya lord and raised three of the first mestizo children in Mexico and one of the first mestizo children in the Americas, alongside Miguel DΓez de Aux and the children of Caramuru and JoΓ£o Ramalho in Brazil. Little is known of his early life.
Discussed on
- "Gonzalo Guerrero" | 2025-05-11 | 98 Upvotes 27 Comments
π The Accursed Share
The Accursed Share: An Essay on General Economy (French: La Part maudite) is a 1949 book about political economy by the French intellectual Georges Bataille, in which the author presents a new economic theory which he calls "general economy". The work comprises Volume I: Consumption, Volume II: The History of Eroticism, and Volume III: Sovereignty. It was first published in France by Les Γditions de Minuit, and in the United States by Zone Books. It is considered one of the most important of Bataille's books.
Discussed on
- "The Accursed Share" | 2025-05-11 | 10 Upvotes 1 Comments
π Unique Games Conjecture
In computational complexity theory, the unique games conjecture (often referred to as UGC) is a conjecture made by Subhash Khot in 2002. The conjecture postulates that the problem of determining the approximate value of a certain type of game, known as a unique game, has NP-hard computational complexity. It has broad applications in the theory of hardness of approximation. If the unique games conjecture is true and PΒ β Β NP, then for many important problems it is not only impossible to get an exact solution in polynomial time (as postulated by the P versus NP problem), but also impossible to get a good polynomial-time approximation. The problems for which such an inapproximability result would hold include constraint satisfaction problems, which crop up in a wide variety of disciplines.
The conjecture is unusual in that the academic world seems about evenly divided on whether it is true or not.
Discussed on
- "Unique Games Conjecture" | 2025-05-10 | 26 Upvotes 2 Comments
π The official term for the smell after it rains
Petrichor () is the earthy scent produced when rain falls on dry soil. The word is constructed from Greek petra (ΟΞΟΟΞ±), meaning "stone", and Δ«chΕr (αΌ°ΟΟΟ), the fluid that flows in the veins of the gods in Greek mythology.
Discussed on
- "Petrichor" | 2025-05-10 | 16 Upvotes 7 Comments
- "Petrichor" | 2022-12-27 | 151 Upvotes 44 Comments
- "The official term for the smell after it rains" | 2009-12-21 | 148 Upvotes 36 Comments