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🔗 Hofstadter's Law

🔗 Computing 🔗 Systems 🔗 Business 🔗 Computing/Software 🔗 Computing/Computer science 🔗 Engineering 🔗 Systems/Systems engineering

Hofstadter's law is a self-referential adage, coined by Douglas Hofstadter in his book Gödel, Escher, Bach: An Eternal Golden Braid (1979) to describe the widely experienced difficulty of accurately estimating the time it will take to complete tasks of substantial complexity:

Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.

The law is often cited by programmers in discussions of techniques to improve productivity, such as The Mythical Man-Month or extreme programming.

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🔗 Senet: board game from predynastic and ancient Egypt

🔗 Ancient Egypt 🔗 Board and table games

Senet (or senat) is a board game from ancient Egypt, whose original rules are the subject of conjecture. The oldest hieroglyph resembling a senet game dates to around 3100 BC. The full name of the game in Egyptian is thought to have been zn.t n.t ḥˁb, meaning the "game of passing".

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🔗 Magnetic Shark Repellent

🔗 Sharks

Magnetic shark repellents utilize permanent magnets, which exploit the sensitivity of the Ampullae of Lorenzini in sharks and rays (electrosense). This organ is not found on bony fish (teleosts), therefore, this type of shark repellent is selective to sharks and rays. Permanent magnets do not require power input, making them ideal for use in fisheries and as bycatch reduction devices. Sharkbanz, released in 2014, is a wearable commercially available device intended for recreational users.

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🔗 Atbash – Ancient Hebrew Cryptography

🔗 Cryptography 🔗 Cryptography/Computer science 🔗 Judaism

Atbash (Hebrew: אתבש‎; also transliterated Atbaš) is a monoalphabetic substitution cipher originally used to encrypt the Hebrew alphabet. It can be modified for use with any known writing system with a standard collating order.

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🔗 Flyby anomaly

🔗 Spaceflight 🔗 Physics

The flyby anomaly is a discrepancy between current scientific models and the actual increase in speed (i.e. increase in kinetic energy) observed during a planetary flyby (usually of Earth) by a spacecraft. In multiple cases, spacecraft have been observed to gain greater speed than scientists had predicted, but thus far no convincing explanation has been found. This anomaly has been observed as shifts in the S-band and X-band Doppler and ranging telemetry. The largest discrepancy noticed during a flyby has been 13 mm/s.

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🔗 Plankalkül

🔗 Computing

Plankalkül (German pronunciation: [ˈplaːnkalkyːl]) is a programming language designed for engineering purposes by Konrad Zuse between 1942 and 1945. It was the first high-level programming language to be designed for a computer.

Kalkül is the German term for a formal system—as in Hilbert-Kalkül, the original name for the Hilbert-style deduction system—so Plankalkül refers to a formal system for planning.

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🔗 Wikipedia Turns 15

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🔗 Peter Naur has died

🔗 Biography 🔗 Computer science 🔗 Biography/science and academia 🔗 Denmark

Peter Naur (25 October 1928 – 3 January 2016) was a Danish computer science pioneer and Turing award winner. His last name is the "N" in the BNF notation (Backus–Naur form), used in the description of the syntax for most programming languages. He contributed to the creation of the ALGOL 60 programming language.

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🔗 NAR 2: Serbian Assembly Language

NAR 2 (Serbian Nastavni Računar 2, en. Educational Computer 2) is a theoretical model of a 32-bit word computer created by Faculty of Mathematics of University of Belgrade professor Nedeljko Parezanović as an enhancement to its predecessor, NAR 1. It was used for Assembly language and Computer architecture courses. The word "nar" means Pomegranate in Serbian. Many NAR 2 simulators have been created — for instance, one was named "Šljiva" (en. plum) as that fruit grows in Serbia, while "nar" does not.

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🔗 Lumpers and Splitters

🔗 Science 🔗 Tree of Life

Lumpers and splitters are opposing factions in any discipline that has to place individual examples into rigorously defined categories. The lumper–splitter problem occurs when there is the desire to create classifications and assign examples to them, for example schools of literature, biological taxa and so on. A "lumper" is an individual who takes a gestalt view of a definition, and assigns examples broadly, assuming that differences are not as important as signature similarities. A "splitter" is an individual who takes precise definitions, and creates new categories to classify samples that differ in key ways.

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