Topic: Computing (Page 45)

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πŸ”— Lotus released Lotus 1-2-3 on January 26, 1983

πŸ”— Computing πŸ”— Business πŸ”— Computing/Software πŸ”— Business/Accounting

Lotus 1-2-3 is a discontinued spreadsheet program from Lotus Software (later part of IBM). It was the first killer application of the IBM PC, was hugely popular in the 1980s, and significantly contributed to the success of IBM PC-compatibles in the business market.

The first spreadsheet, VisiCalc, had helped launch the Apple II as one of the earliest personal computers in business use. With IBM's entry into the market, VisiCalc was slow to respond, and when they did, they launched what was essentially a straight port of their existing system despite the greatly expanded hardware capabilities. Lotus's solution was marketed as a three-in-one integrated solution: it handled spreadsheet calculations, database functionality, and graphical charts, hence the name "1-2-3", though how much database capability the product actually had was debatable, given the sparse memory left over after launching 1-2-3. It quickly overtook VisiCalc, as well as Multiplan and SuperCalc, the two VisiCalc competitors.

Lotus 1-2-3 was the state-of-the-art spreadsheet and the standard throughout the 1980s and into the early 1990s, part of an unofficial set of three stand-alone office automation products that included dBase and WordPerfect, to build a complete business platform. Lotus Software had their own word processor named Lotus Manuscript, which was to some extent acclaimed in academia, but did not catch the interest of the business, nor the consumer market. With the acceptance of Windows 3.0 in 1990, the market for desktop software grew even more. None of the major spreadsheet developers had seriously considered the graphical user interface (GUI) to supplement their DOS offerings, and so they responded slowly to Microsoft's own GUI-based products Excel and Word. Lotus was surpassed by Microsoft in the early 1990s, and never recovered. IBM purchased Lotus in 1995, and continued to sell Lotus offerings, only officially ending sales in 2013.

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πŸ”— DBOS

πŸ”— Computing

DBOS is a Database-Oriented Operating System designed to simplify and improve the scalability, security and resilience of large-scale distributed applications. It started in 2020 as a joint open source project with MIT, Stanford and Carnegie Mellon University, after a brainstorm between Michael Stonebraker and Matei Zaharia on how to scale and improve scheduling and performance of millions of Apache Spark tasks.

The basic idea is to run a multi-node multi-core, transactional, highly-available distributed database, such as VoltDB, as the only application for a microkernel, and then to implement scheduling, messaging, file systems and other operating system services on top of the database.

The architectural philosophy is described by this quote from the abstract of their initial preprint:

All operating system state should be represented uniformly as database tables, and operations on this state should be made via queries from otherwise stateless tasks. This design makes it easy to scale and evolve the OS without whole-system refactoring, inspect and debug system state, upgrade components without downtime, manage decisions using machine learning, and implement sophisticated security features.

Stonebraker claims a variety of security benefits, from a "smaller, less porous attack surface", to the ability to log and analyze how the system state changes in real-time due to the transactional nature of the OS. Recovery from a severe bug or an attack can be as simple as rolling back the database to a previous state. And since the database is already distributed, the complexity of orchestration systems like Kubernetes can be avoided.

A prototype was built with competitive performance to existing systems.

πŸ”— Shape Grammar

πŸ”— Computing πŸ”— Computer science

Shape grammars in computation are a specific class of production systems that generate geometric shapes. Typically, shapes are 2- or 3-dimensional, thus shape grammars are a way to study 2- and 3-dimensional languages. Shape grammars were first introduced in a seminal article by George Stiny and James Gips in 1971. The mathematical and algorithmic foundations of shape grammars (in particular, for linear elements in two-dimensions) were developed in "Pictorial and Formal Aspects of Shapes and Shape Grammars" (BirkhΓ€user Basel, 1975) by George Stiny. Applications of shape grammars were first considered in "Shape Grammars and their Uses" (BirkhΓ€user Basel, 1975) by James Gips. These publications also contain two independent, though equivalent, constructions showing that shape grammars can simulate Turing machines.

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πŸ”— Dvdisaster

πŸ”— Computing πŸ”— Computing/Software

dvdisaster is a computer program aimed to enhance data survivability on optical discs by creating error detection and correction data, which is used for data recovery. dvdisaster works exclusively at the image level. This program can be used either to generate Error-Correcting Code (ECC) data from an existing media or to augment an ISO image with ECC data prior to being written onto a medium. dvdisaster is free software available under the GNU General Public License.

πŸ”— Replay System (Pentium 4)

πŸ”— Computing πŸ”— Computing/Computer hardware πŸ”— Computing/Computer science

The replay system is a little-known subsystem within the Intel Pentium 4 processor. Its primary function is to catch operations that have been mistakenly sent for execution by the processor's scheduler. Operations caught by the replay system are then re-executed in a loop until the conditions necessary for their proper execution have been fulfilled.

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πŸ”— Computer Says No

πŸ”— Computing πŸ”— BBC πŸ”— Comedy πŸ”— Retailing

"Computer says no" is a catchphrase first used in the British sketch comedy television programme Little Britain in 2004. In British culture, the phrase is used to criticise public-facing organisations and customer service staff who rely on information stored on or generated by a computer to make decisions and respond to customers' requests, often in a manner which goes against common sense. It may also refer to a deliberately unhelpful attitude towards customers and service-users commonly experienced within British society, whereby more could be done to reach a mutually satisfactory outcome, but is not.

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πŸ”— Continuation-Passing Style

πŸ”— Computing πŸ”— Computer science

In functional programming, continuation-passing style (CPS) is a style of programming in which control is passed explicitly in the form of a continuation. This is contrasted with direct style, which is the usual style of programming. Gerald Jay Sussman and Guy L. Steele, Jr. coined the phrase in AI Memo 349 (1975), which sets out the first version of the Scheme programming language.John C. Reynolds gives a detailed account of the numerous discoveries of continuations.

A function written in continuation-passing style takes an extra argument: an explicit "continuation"; i.e., a function of one argument. When the CPS function has computed its result value, it "returns" it by calling the continuation function with this value as the argument. That means that when invoking a CPS function, the calling function is required to supply a procedure to be invoked with the subroutine's "return" value. Expressing code in this form makes a number of things explicit which are implicit in direct style. These include: procedure returns, which become apparent as calls to a continuation; intermediate values, which are all given names; order of argument evaluation, which is made explicit; and tail calls, which simply call a procedure with the same continuation, unmodified, that was passed to the caller.

Programs can be automatically transformed from direct style to CPS. Functional and logic compilers often use CPS as an intermediate representation where a compiler for an imperative or procedural programming language would use static single assignment form (SSA). SSA is formally equivalent to a subset of CPS (excluding non-local control flow, which does not occur when CPS is used as intermediate representation). Functional compilers can also use A-normal form (ANF) (but only for languages requiring eager evaluation), rather than with 'thunks' (described in the examples below) in CPS. CPS is used more frequently by compilers than by programmers as a local or global style.

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πŸ”— E6B

πŸ”— Aviation πŸ”— Computing

The E6B flight computer is a form of circular slide rule used in aviation. It is an instance of an analog calculating device still being used in the 21st century.

They are mostly used in flight training, because these flight computers have been replaced with electronic planning tools or software and websites that make these calculations for the pilots. These flight computers are used during flight planning (on the ground before takeoff) to aid in calculating fuel burn, wind correction, time en route, and other items. In the air, the flight computer can be used to calculate ground speed, estimated fuel burn and updated estimated time of arrival. The back is designed for wind vector solutions, i.e., determining how much the wind is affecting one's speed and course. They are frequently referred to by the nickname "whiz wheel".

πŸ”— WarpOS is a multitasking kernel for the PowerPC (PPC) architecture

πŸ”— Computing πŸ”— Computing/Software πŸ”— Computing/Amiga

WarpOS is a multitasking kernel for the PowerPC (PPC) architecture central processing unit (CPU) developed by Haage & Partner for the Amiga computer platform in the late 1990s and early 2000s. It runs on PowerUP accelerator boards developed by phase5 which contains both a Motorola 68000 series CPU and a PowerPC CPU with shared address space. WarpOS runs alongside the 68k-based AmigaOS, which can use the PowerPC as a coprocessor. Despite its name, it is not an operating system (OS), but a kernel; it supplies a limited set of functions similar to those in AmigaOS for using the PowerPC. When released, its original name was WarpUP, but was changed to reflect its greater feature set, and possibly to avoid comparison with its competitor, PowerUP.

It was developed by Sam Jordan using 680x0 and PowerPC assembly language.[8] It was distributed free of charge.

πŸ”— Dogecoin

πŸ”— Internet πŸ”— Computing πŸ”— Finance & Investment πŸ”— Economics πŸ”— Computing/Software πŸ”— Computing/Free and open-source software πŸ”— Cryptography πŸ”— Cryptography/Computer science πŸ”— Numismatics πŸ”— Numismatics/Cryptocurrency πŸ”— Cryptocurrency

Dogecoin ( DOHJ-koyn, code: DOGE, symbol: Ð) is a cryptocurrency featuring a likeness of the Shiba Inu dog from the "Doge" Internet meme as its logo. Introduced as a "joke currency" on 6 December 2013, Dogecoin quickly developed its own online community and reached a capitalization of US$60 million in January 2014.

Compared with other cryptocurrencies, Dogecoin had a fast initial coin production schedule: 100 billion coins were in circulation by mid-2015, with an additional 5.256 billion coins every year thereafter. As of 30Β JuneΒ 2015, the 100 billionth Dogecoin had been mined. While there are few mainstream commercial applications, the currency has gained traction as an Internet tipping system, in which social media users grant Dogecoin tips to other users for providing interesting or noteworthy content. Dogecoin is referred to as an altcoin.

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