Random Articles (Page 333)

Have a deep view into what people are curious about.

πŸ”— Sabre (computer system)

πŸ”— Computing πŸ”— Computing/Computer hardware πŸ”— Computing/Software πŸ”— Travel and Tourism

Sabre Global Distribution System, owned by Sabre Corporation, is used by travel agents and companies around the world to search, price, book, and ticket travel services provided by airlines, hotels, car rental companies, rail providers and tour operators. Sabre aggregates airlines, hotels, online and offline travel agents and travel buyers.

Discussed on

πŸ”— Custom of the Sea

πŸ”— International relations πŸ”— Death πŸ”— Law πŸ”— International relations/International law

A custom of the sea is a custom said to be practiced by the officers and crew of ships and boats in the open sea, as distinguished from maritime law, which is a distinct and coherent body of law governing maritime questions and offenses.

Among these customs was the practice of cannibalism among shipwrecked survivors, by the drawing of lots to decide who would be killed and eaten so that the others might survive.

Discussed on

πŸ”— Stanford Bunny

πŸ”— Computing πŸ”— Computer graphics

The Stanford bunny is a computer graphics 3D test model developed by Greg Turk and Marc Levoy in 1994 at Stanford University. The model consists of 69,451 triangles, with the data determined by 3D scanning a ceramic figurine of a rabbit. This figurine and others were scanned to test methods of range scanning physical objects.

The data can be used to test various graphics algorithms, including polygonal simplification, compression, and surface smoothing. There are a few complications with this dataset that can occur in any 3D scan data: the model is manifold connected and has holes in the data, some due to scanning limits and some due to the object being hollow. These complications provide a more realistic input for any algorithm that is benchmarked with the Stanford bunny, though by today's standards, in terms of geometric complexity and triangle count, it is considered a simple model.

The model was originally available in .ply (polygons) file format with 4 different resolutions.

Discussed on

πŸ”— Norway–European Union relations

πŸ”— International relations πŸ”— Norway πŸ”— European Union

Norway is not a member state of the European Union (EU). However, it is associated with the Union through its membership in agreements in the European Economic Area (EEA) established in 1994, and by virtue of being a founding member of the European Free Trade Association (EFTA) which was founded in 1960, one of the two historically dominant western European trade blocs. Norway had considered joining the European Community and the European Union twice, but opted to decline following referendums in 1972 and 1994.

Discussed on

πŸ”— Revenge Bedtime Procrastination

πŸ”— Psychology

Bedtime procrastination or revenge bedtime procrastination is a psychological phenomenon in which people stay up later than they desire in an attempt to have control over the night because they perceive themselves (perhaps subconsciously) to lack influence over events during the day.

Discussed on

πŸ”— George Stephenson

πŸ”— Biography πŸ”— Biography/science and academia πŸ”— Trains πŸ”— Trains/UK Railways πŸ”— Mills πŸ”— Trains/Transport in Scotland πŸ”— North East England

George Stephenson (9 June 1781 – 12 August 1848) was an English civil engineer and mechanical engineer during the Industrial Revolution. Renowned as the "Father of Railways", Stephenson was considered by the Victorians as a great example of diligent application and thirst for improvement. His chosen rail gauge, sometimes called "Stephenson gauge", was the basis for the 4-foot-8+1⁄2-inch (1.435Β m) standard gauge used by most of the world's railways.

Pioneered by Stephenson, rail transport was one of the most important technological inventions of the 19th century and a key component of the Industrial Revolution. Built by George and his son Robert's company Robert Stephenson and Company, the Locomotion No. 1 was the first steam locomotive to carry passengers on a public rail line, the Stockton and Darlington Railway in 1825. George also built the first public inter-city railway line in the world to use locomotives, the Liverpool and Manchester Railway, which opened in 1830.

Discussed on

πŸ”— Music Macro Language

πŸ”— Video games πŸ”— Computing πŸ”— Electronic music

Music Macro Language (MML) is a music description language used in sequencing music on computer and video game systems.

πŸ”— Dancing mania

πŸ”— Medicine πŸ”— Dance

Dancing mania (also known as dancing plague, choreomania, St. John's Dance and St. Vitus's Dance) was a social phenomenon that occurred primarily in mainland Europe between the 14th and 17th centuries. It involved groups of people dancing erratically, sometimes thousands at a time. The mania affected men, women, and children who danced until they collapsed from exhaustion. One of the first major outbreaks was in Aachen, in the Holy Roman Empire, in 1374, and it quickly spread throughout Europe; one particularly notable outbreak occurred in Strasbourg in 1518, also in the Holy Roman Empire.

Affecting thousands of people across several centuries, dancing mania was not an isolated event, and was well documented in contemporary reports. It was nevertheless poorly understood, and remedies were based on guesswork. Often musicians accompanied dancers, due to a belief that music would treat the mania, but this tactic sometimes backfired by encouraging more to join in. There is no consensus among modern-day scholars as to the cause of dancing mania.

The several theories proposed range from religious cults being behind the processions to people dancing to relieve themselves of stress and put the poverty of the period out of their minds. It is speculated to have been a mass psychogenic illness, in which physical symptoms with no known physical cause are observed to affect a group of people, as a form of social influence.

Discussed on

πŸ”— Motion Camouflage

πŸ”— Evolutionary biology πŸ”— Ecology πŸ”— Project-independent assessment

Motion camouflage is camouflage which provides a degree of concealment for a moving object, given that motion makes objects easy to detect however well their coloration matches their background or breaks up their outlines.

The principal form of motion camouflage, and the type generally meant by the term, involves an attacker's mimicking the optic flow of the background as seen by its target. This enables the attacker to approach the target while appearing to remain stationary from the target's perspective, unlike in classical pursuit (where the attacker moves straight towards the target at all times, and often appears to the target to move sideways). The attacker chooses its flight path so as to remain on the line between the target and some landmark point. The target therefore does not see the attacker move from the landmark point. The only visible evidence that the attacker is moving is its looming, the change in size as the attacker approaches.

Camouflage is sometimes facilitated by motion, as in the leafy sea dragon and some stick insects. These animals complement their passive camouflage by swaying like plants in the wind or ocean currents, delaying their recognition by predators.

First discovered in hoverflies in 1995, motion camouflage by minimizing optic flow has been demonstrated in another insect order, dragonflies, as well as in two groups of vertebrates, falcons and echolocating bats. Since bats hunt at night, they cannot use camouflage. Instead they use an efficient homing strategy called constant absolute target direction. It has been suggested that anti-aircraft missiles could benefit from similar techniques.

πŸ”— Possible explanations for the slow progress of AI research

πŸ”— Computing πŸ”— Computer science πŸ”— Science Fiction πŸ”— Cognitive science πŸ”— Robotics πŸ”— Transhumanism πŸ”— Software πŸ”— Software/Computing πŸ”— Futures studies

Artificial general intelligence (AGI) is the hypothetical intelligence of a machine that has the capacity to understand or learn any intellectual task that a human being can. It is a primary goal of some artificial intelligence research and a common topic in science fiction and futures studies. AGI can also be referred to as strong AI, full AI, or general intelligent action. (Some academic sources reserve the term "strong AI" for machines that can experience consciousness.)

Some authorities emphasize a distinction between strong AI and applied AI (also called narrow AI or weak AI): the use of software to study or accomplish specific problem solving or reasoning tasks. Weak AI, in contrast to strong AI, does not attempt to perform the full range of human cognitive abilities.

As of 2017, over forty organizations were doing research on AGI.

Discussed on